--[[ Script Name : SpawnScripts/GreaterFaydark/AltanBrownwing.lua Script Purpose : Altan Brownwing Script Author : John Adams Script Date : 2009.03.01 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1,5) if choice == 1 then PlayFlavor(NPC, "", "There's nothing like a bowl of homemade vegetable stew!", "", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "Go ahead and use my test kitchen, so long as you clean up after yourself.", "", 1689589577, 4560189, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "Mmm, mmm! Doesn't this smell like something that'll be good to eat?", "", 1689589577, 4560189, Spawn) elseif choice == 4 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1040.mp3", "", "", 0, 0, Spawn) elseif choice == 5 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1040.mp3", "", "", 0, 0, Spawn) else end end