--[[ Script Name : SpawnScripts/GreaterFaydark/MissantratheStylist.lua Script Purpose : Missantra the Stylist Script Author : John Adams Script Date : 2009.03.01 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC, "", "Change is good! You should get one!", "beckon", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "A new look for a new town, that's what I always say!", "smile", 1689589577, 4560189, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "I can help! Come closer for a consultation!", "converse_female01", 1689589577, 4560189, Spawn) else end end