--[[ Script Name : SpawnScripts/Longshadow/ShNra.lua Script Purpose : Sh`Nra Script Author : John Adams Script Date : 2008.09.29 Script Notes : Auto-Generated Conversation from PacketParser Data --]] require "SpawnScripts/Generic/DialogModule" function spawn(NPC) SetPlayerProximityFunction(NPC, 8, "InRange", "LeaveRange") SetInfoStructString(NPC, "action_state", "tapfoot") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) if MakeRandomInt(1, 100) <= 33 and GetFactionAmount(Spawn,12) >0 then FaceTarget(NPC, Spawn) PlayFlavor(NPC, "voiceover/english/darkelf_eco_evil_1/ft/service/merchant/darkelf_merchant_service_evil_1_aoi_gf_53388b91.mp3", "Only traitors to the Overlord would pass up a bargain like this. You're not a traitor are you?", "no", 2250198640, 1947969981, Spawn) elseif GetFactionAmount(Spawn,12) <=0 then PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/highelf/highelf_eco_good_1_notcitizen_gf_6da83eeb.mp3", "I'll defend myself if it comes to that, savage.", "", 3357669916, 1930978996, Spawn) end end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) if GetFactionAmount(Spawn,12) >0 then Dialog1(NPC, Spawn) else PlayFlavor(NPC, "voiceover/english/highelf_eco_good_1/ft/highelf/highelf_eco_good_1_notcitizen_gf_6da83eeb.mp3", "I'll defend myself if it comes to that, savage.", "", 3357669916, 1930978996, Spawn) end end function Dialog1(NPC, Spawn) local choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/darkelf_eco_evil_1/ft/service/merchant/darkelf_merchant_service_evil_1_hail_gf_d088c20d.mp3", "The stuff's over there. Just let me know if you find anything you like.", "ponder", 1457896156, 727813168, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/darkelf_eco_evil_1/ft/service/merchant/darkelf_merchant_service_evil_1_hail_gf_f715099e.mp3", "Hello there, kind adventurer. My merchandise carries the seal of the Overlord himself! Go ahead, take a look!", "salute_freeport", 3860282907, 2830883681, Spawn, 0) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/darkelf_eco_evil_1/ft/service/merchant/darkelf_merchant_service_evil_1_hail_gf_aff3fc07.mp3", "Are you going to buy anything today or am I just wasting my time? This isn't a museum display you know!", "glare", 1486780566, 1792397389, Spawn, 0) end end