--[[ Script Name : SpawnScripts/MakeshiftArena/agrizzlybear.lua Script Author : Dorbin Script Date : 2022.12.19 05:12:31 Script Purpose : : --]] require "SpawnScripts/Generic/CombatModule" function spawn(NPC, Spawn) combatModule(NPC, Spawn) AddTimer(NPC,2000,"Pop") end function Pop(NPC) MoveToLocation(NPC,7.31, 0.14, 6.07,1) end function death(NPC, Spawn) zone = GetZone(NPC) Bear1 = GetSpawnByLocationID(zone,133781388) Bear2 = GetSpawnByLocationID(zone,133781389) Lion1 = GetSpawnByLocationID(zone,133781385) Lion2 = GetSpawnByLocationID(zone,133781386) Lion3 = GetSpawnByLocationID(zone,133781387) if IsAlive(Bear1) or IsAlive(Bear2) then PlaySound(NPC,"sounds/widgets/ecology_city_sounds/ecology_crowd_clap001.wav", GetX(NPC), GetY(NPC), GetZ(NPC)) elseif not IsAlive(Bear1) and not IsAlive(Bear2) then PlaySound(NPC,"sounds/widgets/ecology_city_sounds/ecology_crowd_cheer001.wav", GetX(NPC), GetY(NPC), GetZ(NPC)) end if not IsAlive(Bear1) and not IsAlive(Bear2) then if GetSpawnByGroupID(zone, 1053518) ==nil then SpawnGroupByID(zone,1053518) SendPopUpMessage(Spawn,"Doors to south rattle as your next opponents approach",250,250,250) end end end function respawn(NPC) spawn(NPC) end