--[[ Script Name : SpawnScripts/Neriak/acourtesan2.lua Script Purpose : Waypoint Path for a courtesan Neriak Downunder Script Author : Cynnar Script Date : 5/26/2018 12:00:00 AM Script Notes : --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -175.03, -5.36, 252.11, 2, 0) MovementLoopAddLocation(NPC, -178.94, -5.42, 247.04, 2, 0) MovementLoopAddLocation(NPC, -180.2, -5.34, 246.76, 2, 0) MovementLoopAddLocation(NPC, -180.7, -5.31, 246.06, 2, 0) MovementLoopAddLocation(NPC, -182.28, -4.92, 244.93, 2, 0) MovementLoopAddLocation(NPC, -183.59, -4.39, 242.97, 2, 0) MovementLoopAddLocation(NPC, -184.99, -4.1, 240.88, 2, 0) MovementLoopAddLocation(NPC, -188.23, -3.96, 240.15, 2, 0) MovementLoopAddLocation(NPC, -191, -3.89, 240.26, 2, 0) MovementLoopAddLocation(NPC, -193.77, -3.93, 239.14, 2, 0) MovementLoopAddLocation(NPC, -197.11, -3.95, 238.54, 2, 0) MovementLoopAddLocation(NPC, -199.89, -3.9, 239.27, 2, 0) MovementLoopAddLocation(NPC, -201.63, -3.96, 241.22, 2, 0) MovementLoopAddLocation(NPC, -202.42, -3.91, 243.36, 2, 0) MovementLoopAddLocation(NPC, -203.26, -3.91, 244.59, 2, 0) MovementLoopAddLocation(NPC, -204.57, -3.86, 248.21, 2, 0) MovementLoopAddLocation(NPC, -203.63, -3.87, 250.3, 2, 0) MovementLoopAddLocation(NPC, -202.44, -3.96, 251.75, 2, 0) MovementLoopAddLocation(NPC, -198.17, -4.06, 251.76, 2, 0) MovementLoopAddLocation(NPC, -192.84, -3.98, 253.19, 2, 0) MovementLoopAddLocation(NPC, -190.54, -3.98, 254.68, 2, 0) MovementLoopAddLocation(NPC, -187.78, -3.99, 257.42, 2, 0) MovementLoopAddLocation(NPC, -181.75, -3.88, 269.79, 2, 0) MovementLoopAddLocation(NPC, -180.12, -3.97, 272.09, 2, 0) MovementLoopAddLocation(NPC, -178.63, -4.08, 273.61, 2, 0) MovementLoopAddLocation(NPC, -177.18, -4.06, 273.99, 2, 0) MovementLoopAddLocation(NPC, -175.94, -4, 273.13, 2, 0) MovementLoopAddLocation(NPC, -171.83, -4.43, 268.41, 2, 0) MovementLoopAddLocation(NPC, -170.7, -4.51, 267.55, 2, 0) MovementLoopAddLocation(NPC, -169.58, -4.68, 265.84, 2, 0) MovementLoopAddLocation(NPC, -168.45, -5.08, 264.1, 2, 0) MovementLoopAddLocation(NPC, -167.7, -5.2, 260.55, 2, 0) MovementLoopAddLocation(NPC, -168.22, -5.23, 258.51, 2, 0) MovementLoopAddLocation(NPC, -167.7, -5.2, 260.55, 2, 0) MovementLoopAddLocation(NPC, -168.45, -5.08, 264.1, 2, 0) MovementLoopAddLocation(NPC, -169.58, -4.68, 265.84, 2, 0) MovementLoopAddLocation(NPC, -170.7, -4.51, 267.55, 2, 0) MovementLoopAddLocation(NPC, -171.83, -4.43, 268.41, 2, 0) MovementLoopAddLocation(NPC, -175.94, -4, 273.13, 2, 0) MovementLoopAddLocation(NPC, -177.18, -4.06, 273.99, 2, 0) MovementLoopAddLocation(NPC, -178.63, -4.08, 273.61, 2, 0) MovementLoopAddLocation(NPC, -180.12, -3.97, 272.09, 2, 0) MovementLoopAddLocation(NPC, -181.75, -3.88, 269.79, 2, 0) MovementLoopAddLocation(NPC, -187.78, -3.99, 257.42, 2, 0) MovementLoopAddLocation(NPC, -190.54, -3.98, 254.68, 2, 0) MovementLoopAddLocation(NPC, -192.84, -3.98, 253.19, 2, 0) MovementLoopAddLocation(NPC, -198.17, -4.06, 251.76, 2, 0) MovementLoopAddLocation(NPC, -202.44, -3.96, 251.75, 2, 0) MovementLoopAddLocation(NPC, -203.63, -3.87, 250.3, 2, 0) MovementLoopAddLocation(NPC, -204.57, -3.86, 248.21, 2, 0) MovementLoopAddLocation(NPC, -203.26, -3.91, 244.59, 2, 0) MovementLoopAddLocation(NPC, -202.42, -3.91, 243.36, 2, 0) MovementLoopAddLocation(NPC, -201.63, -3.96, 241.22, 2, 0) MovementLoopAddLocation(NPC, -199.89, -3.9, 239.27, 2, 0) MovementLoopAddLocation(NPC, -197.11, -3.95, 238.54, 2, 0) MovementLoopAddLocation(NPC, -193.77, -3.93, 239.14, 2, 0) MovementLoopAddLocation(NPC, -191, -3.89, 240.26, 2, 0) MovementLoopAddLocation(NPC, -188.23, -3.96, 240.15, 2, 0) MovementLoopAddLocation(NPC, -184.99, -4.1, 240.88, 2, 0) MovementLoopAddLocation(NPC, -183.59, -4.39, 242.97, 2, 0) MovementLoopAddLocation(NPC, -182.28, -4.92, 244.93, 2, 0) MovementLoopAddLocation(NPC, -180.7, -5.31, 246.06, 2, 0) MovementLoopAddLocation(NPC, -180.2, -5.34, 246.76, 2, 0) MovementLoopAddLocation(NPC, -178.94, -5.42, 247.04, 2, 0) MovementLoopAddLocation(NPC, -175.03, -5.36, 252.11, 2, 0) end