--[[ Script Name : SpawnScripts/NorthQeynos/NoelleDering.lua Script Purpose : Noelle Dering Script Author : Dorbin Script Date : 2022.04.22 Script Notes : Auto-Generated Conversation from PacketParser Data --]] local Sword = 5544 require "SpawnScripts/Generic/DialogModule" function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) if GetFactionAmount(Spawn,11) <0 then FaceTarget(NPC, Spawn) choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "", "", "shakefist", 0, 0, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "", "heckno", 0, 0, Spawn) end else Dialog1(NPC, Spawn) end end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) PlayFlavor(NPC, "", "", "bow", 0, 0, Spawn) Dialog.AddDialog("Greetings! I welcome you to Irontoes East! Please speak with Harold or Gretta if you need help!") Dialog.AddVoiceover("voiceover/english/noelle_dering/qey_north/noelledering.mp3", 2170111717, 1186191258) if GetQuestStep(Spawn,Sword)==1 then Dialog.AddOption("I've been sent to deliver a sword to you by the Call to Arms.","Delivered") end Dialog.AddOption("Thanks, I'll keep that in mind") Dialog.Start() end function Delivered(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) PlayFlavor(NPC, "", "", "thanks", 0, 0, Spawn) Dialog.AddDialog("Praise the gods! You've come just in time. Oh, I must not be too loud or Nicola will suspect something! If you wouldn't mind, would you mind slipping out the back door so he doesn't see you leave?") Dialog.AddVoiceover("voiceover/english/noelle_dering/qey_north/noelledering000.mp3", 2834883607, 1827900597) Dialog.AddOption("Of course, I'd hate to spoil a good surprise.","Update") Dialog.Start() end function Update(NPC, Spawn) FaceTarget(NPC, Spawn) SetStepComplete(Spawn,Sword, 1) end