--[[ Script Name : SpawnScripts/Oakmyst/EmpressAnassa.lua Script Purpose : Empress Anassa Script Author : scatman Script Date : 2009.05.09 Script Notes : Auto-Generated Conversation from PacketParser Data Update Notes : 2022.01.17 Added final quest dialog, but missing MP3 Keys. - Dorbin --]] require "SpawnScripts/Generic/DialogModule" local QUEST_FROM_NEOLA = 228 local QUEST_FROM_JUDGE = 229 local QUEST_1 = 230 function spawn(NPC) ProvidesQuest(NPC, QUEST_1) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("Greetings and welcome to our hollowed grove. What is it you seek?") Dialog.AddVoiceover("voiceover/english/empress_anassa/qey_adv01_oakmyst/empressanassa000.mp3", 122104258, 2418821305) if HasCompletedQuest(Spawn, QUEST_FROM_NEOLA) and HasCompletedQuest(Spawn, QUEST_FROM_JUDGE) and not HasQuest(Spawn, QUEST_1) and not HasCompletedQuest(Spawn, QUEST_1) then Dialog.AddOption("Your judge has sent me. ", "Dialog1") elseif HasQuest(Spawn, QUEST_1) and GetQuestStep(Spawn, QUEST_1) == 1 then Dialog.AddOption("What is Rotweed?", "WhatIsRotweed") elseif HasQuest(Spawn, QUEST_1) and GetQuestStep(Spawn, QUEST_1) == 2 then Dialog.AddOption("I've killed Rotweed.", "KilledRotweed") end Dialog.AddOption("I seek nothing. Farewell.") Dialog.Start() end function Dialog1(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("You're the one Eunomia speaks of so highly. You served us well, but the corruption spoiling this forest still looms. We must destroy it!") Dialog.AddVoiceover("voiceover/english/empress_anassa/qey_adv01_oakmyst/empressanassa001.mp3", 2413694223, 3249886885) Dialog.AddOption("I will challenge this evil. ", "OfferQuest1") Dialog.AddOption("I cannot help you now. Farewell.") Dialog.Start() end function OfferQuest1(NPC, Spawn) FaceTarget(NPC, Spawn) OfferQuest(NPC, Spawn, QUEST_1) end function WhatIsRotweed(NPC, Spawn) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("In this age, all woodlands fight a silent battle. The forces of nature have become twisted and tormented. Rotweed is one of these corrupted creations that taints the woodlands of Norrath.") Dialog.AddVoiceover("voiceover/english/empress_anassa/qey_adv01_oakmyst/empressanassa003.mp3", 1907995091, 655055942) Dialog.AddOption("I will battle this Rotweed and return victorious. ") Dialog.Start() end function KilledRotweed(NPC, Spawn) SetStepComplete(Spawn, QUEST_1, 2) FaceTarget(NPC, Spawn) Dialog.New(NPC, Spawn) Dialog.AddDialog("This is good, but others like Rotweed will return someday. We will watch and defend. We, of this woodland, thank you.") --Missing VoiceOver MP3 Keys (1/17/2022)- Dorbin Dialog.AddVoiceover("voiceover/english/empress_anassa/qey_adv01_oakmyst/empressanassa004.mp3", 0, 0) Dialog.AddOption("Thank you, Empress Anassa.") Dialog.Start() end