--[[ Script Name : SpawnScripts/Oakmyst/ObserverGaladn.lua Script Purpose : Observer Galadn Script Author : scatman Script Date : 2009.05.10 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() choice = math.random(1, 3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1016.mp3", "", "hello", 0, 0, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1016.mp3", "", "hello", 0, 0, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1016.mp3", "", "hello", 0, 0, Spawn) end AddConversationOption(conversation, "Thank you.") StartConversation(conversation, NPC, Spawn, "And you, adventurer.") end