--[[ Script Name : SpawnScripts/Oakmyst_Classic/asunshimmerspriteDif7.lua Script Author : LordPazuzu Script Date : 2022.10.19 05:10:13 Script Purpose : : --]] dofile("SpawnScripts/Generic/CatalogueQuestUpdates.lua") require "SpawnScripts/Generic/NPCModule" function spawn(NPC, Spawn) NPCModule(NPC, Spawn) RandomMovementFlight(NPC, Spawn, 5, -5, 2, -2, 2, 8, 15) end function respawn(NPC, Spawn) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function casted_on(NPC, Spawn, Message) if Message == "Catalogue Creature" then if HasQuest(Spawn, Catalogue) and GetQuestStepProgress(Spawn,Catalogue,2) == 0 then SetStepComplete(Spawn, Catalogue, 2) local con = CreateConversation() AddConversationOption(con, "Close the entry.") StartDialogConversation(con, 1, NPC, Spawn, "Sunshimmer Sprite\n\n \"Sprites are a newer addition to the Oakmyst since The Cataclysm. Supposedly hailing from more enchanted waters, they were swept in from the torrential winds. It is hard to say what terms they have made with the resident fairies. Unlike the fairies here in Oakmyst, sprites are known to be true to their word.\"\n\n-Tracker Kelnis") end end end