--[[ Script Name : SpawnScripts/SouthQeynos/DrappiOakheart.lua Script Purpose : Drappi Oakheart Script Author : Cynnar Script Date : 2020.04.12 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = MakeRandomInt(1,2) if choice == 1 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1006.mp3","","hello", 0, 0, Spawn) elseif choice == 2 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1006.mp3","","hello", 0, 0, Spawn) end PlayFlavor(NPC, "", "Hello there! If you have any of that old armor from my sweetheart here, I'd be more than happy to offer you some newer stuff!", "", 1689589577, 4560189, Spawn) end