--[[ Script Name : raleigh.lua Script Purpose : Waypoint Path for raleigh.lua Script Author : Devn00b Script Date : 04/11/2020 06:51:30 PM Script Notes : Locations collected from Live --]] dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua") dofile("SpawnScripts/Generic/ExpelNonCitizen.lua") function spawn(NPC) AddTimer(NPC, 1900, "follow_Raleigh") SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function InRange(NPC, Spawn) NonCitizen(NPC,Spawn) end function hailed(NPC, Spawn) if GetFactionAmount(Spawn,11)<0 then else FaceTarget(NPC, Spawn) GenericGuardHail(NPC,Spawn) end end function respawn(NPC) spawn(NPC) end function follow_Raleigh(NPC) local zone = GetZone(NPC) local Raleigh_location = GetSpawnByLocationID(zone, 415331) local sli = GetSpawnLocationID(NPC) local leaderX = GetX(Raleigh_location) local leaderY = GetY(Raleigh_location) local leaderZ = GetZ(Raleigh_location) local speed = 2 -- Say(NPC, "Leader location is: " .. GetX(guard_A_placement) .. ", " .. GetY(guard_A_placement) .. ", " .. GetZ(guard_A_placement)) if Raleigh_location ~=nil then if sli == 415322 then --Lanalie if GetDistance(NPC, Raleigh_location) >= 8 then speed = 5 MoveToLocation(NPC, leaderX - 2, leaderY, leaderZ, speed) else speed = 2 MoveToLocation(NPC, leaderX - 2, leaderY, leaderZ, speed) end elseif sli == 415313 then --Stanhyl if GetDistance(NPC, Raleigh_location) >= 8 then -- Say(NPC, "Leader location is: " .. GetX(guard_A_placement) .. "") -- Say(NPC, "My location is: " .. GetX(NPC) .. "") speed = 5 MoveToLocation(NPC, leaderX, leaderY, 2+ leaderZ, speed) else speed = 2 MoveToLocation(NPC, leaderX, leaderY, 2+ leaderZ, speed) end end end speed = 2 AddTimer(NPC, 2000, "follow_Raleigh") end --[[Raleigh's Patrol function waypoints(NPC) MovementLoopAddLocation(NPC, 518.13, -10.48, 148.06, 2, 1) MovementLoopAddLocation(NPC, 546.76, -10.58, 151.7, 2, 0) MovementLoopAddLocation(NPC, 619.74, -12.25, 144.07, 2, 0) MovementLoopAddLocation(NPC, 621.1, -16.52, 201.22, 2, 0) MovementLoopAddLocation(NPC, 557.98, -15.36, 210.45, 2, 0) MovementLoopAddLocation(NPC, 558.15, -17.19, 232.88, 2, 0) MovementLoopAddLocation(NPC, 552.57, -17.74, 244.2, 2, 0) MovementLoopAddLocation(NPC, 503.12, -19.64, 242.37, 2, 0) MovementLoopAddLocation(NPC, 459.61, -22.15, 233.9, 2, 0) MovementLoopAddLocation(NPC, 457.36, -21.39, 226.69, 2, 0) MovementLoopAddLocation(NPC, 471.92, -20.75, 189.58, 2, 0) MovementLoopAddLocation(NPC, 485.11, -14.58, 159.08, 2, 0) MovementLoopAddLocation(NPC, 494.06, -11.84, 144.74, 2, 0) MovementLoopAddLocation(NPC, 514.53, -10.6, 147.01, 2, 0) MovementLoopAddLocation(NPC, 546.4, -10.57, 151.35, 2, 0) MovementLoopAddLocation(NPC, 546.6, -14.95, 189.7, 2, 0) MovementLoopAddLocation(NPC, 546.4, -10.57, 151.35, 2, 0) MovementLoopAddLocation(NPC, 514.53, -10.6, 147.01, 2, 0) MovementLoopAddLocation(NPC, 494.06, -11.84, 144.74, 2, 0) MovementLoopAddLocation(NPC, 485.11, -14.58, 159.08, 2, 0) MovementLoopAddLocation(NPC, 471.92, -20.75, 189.58, 2, 0) MovementLoopAddLocation(NPC, 457.36, -21.39, 226.69, 2, 0) MovementLoopAddLocation(NPC, 459.61, -22.15, 233.9, 2, 0) MovementLoopAddLocation(NPC, 503.12, -19.64, 242.37, 2, 0) MovementLoopAddLocation(NPC, 552.57, -17.74, 244.2, 2, 0) MovementLoopAddLocation(NPC, 558.15, -17.19, 232.88, 2, 0) MovementLoopAddLocation(NPC, 557.98, -15.36, 210.45, 2, 0) MovementLoopAddLocation(NPC, 621.1, -16.52, 201.22, 2, 0) MovementLoopAddLocation(NPC, 619.74, -12.25, 144.07, 2, 0) MovementLoopAddLocation(NPC, 546.76, -10.58, 151.7, 2, 0) MovementLoopAddLocation(NPC, 518.13, -10.48, 148.06, 2, 0) end ]]--