--[[ Script Name : SpawnScripts/QeynosHarbor/MitchellMcNolan.lua Script Author : Dorbin Script Date : 2022.06.11 02:06:42 Script Purpose : : --]] dofile("SpawnScripts/Generic/GenericEcologyVoiceOvers.lua") function spawn(NPC) waypoints(NPC) SetPlayerProximityFunction(NPC, 6, "InRange", "LeaveRange") end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) GenericRaceCheckHail(NPC, Spawn, faction) end function InRange(NPC,Spawn) GenericRaceCheckCallout(NPC, Spawn, faction) end function Drink(NPC) PlayFlavor(NPC,"","","drinking_idle",0,0) AddTimer(NPC,8000, "Drink2") end function Drink2(NPC) choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC,"","","yawn",0,0) elseif choice == 2 then PlayFlavor(NPC,"","","drinking_idle",0,0) else PlayFlavor(NPC,"","","happy",0,0) end AddTimer(NPC,6000, "Drink3") end function Drink3(NPC) PlayFlavor(NPC,"","","drinking_idle",0,0) end function Door1(NPC,Spawn) local door = GetSpawn(NPC, 2210346) UseWidget(door) end function Door2(NPC,Spawn) local door = GetSpawn(NPC, 2210361) UseWidget(door) end function waypoints(NPC) MovementLoopAddLocation(NPC, 788, -23.05, 64.21, 2, 8) MovementLoopAddLocation(NPC, 802.95, -23.37, 36.26, 2, 25) MovementLoopAddLocation(NPC, 812.84, -23.28, 31.13, 2, 22) MovementLoopAddLocation(NPC, 826.2, -23.37, 42.56, 2, 0) MovementLoopAddLocation(NPC, 857.75, -25.39, 38.55, 2, 0) MovementLoopAddLocation(NPC, 879.77, -25.42, 41.52, 2, 0) MovementLoopAddLocation(NPC, 887.38, -25.39, 41.14, 2, 0) MovementLoopAddLocation(NPC, 896.78, -25.38, 27.65, 2, 0) MovementLoopAddLocation(NPC, 918.45, -25.5, 24.65, 2, 0) MovementLoopAddLocation(NPC, 939.57, -25.51, 23.59, 2, 2,"Door1") MovementLoopAddLocation(NPC, 941.67, -25.55, 22.64, 2, 0) MovementLoopAddLocation(NPC, 943.32, -25.55, 16.07, 2, 0) MovementLoopAddLocation(NPC, 949.06, -25.55, 13.96, 2, 0) MovementLoopAddLocation(NPC, 953.77, -25.55, 12.22, 2, 0) MovementLoopAddLocation(NPC, 953.76, -22.55, 2.26, 2, 0) MovementLoopAddLocation(NPC, 947.29, -19.55, 2.43, 2, 0) MovementLoopAddLocation(NPC, 946.79, -19.55, 0.54, 2, 0) MovementLoopAddLocation(NPC, 937.19, -19.55, 0.75, 2, 0) MovementLoopAddLocation(NPC, 937.21, -19.55, 1.35, 2, 1) MovementLoopAddLocation(NPC, 937.21, -19.55, 1.35, 2, 30,"Drink") MovementLoopAddLocation(NPC, 939.96, -19.55, 0.88, 2, 4) MovementLoopAddLocation(NPC, 939.96, -19.55, 0.88, 2, 0) MovementLoopAddLocation(NPC, 946.93, -19.55, 0.91, 2, 0) MovementLoopAddLocation(NPC, 949.27, -19.6, 2.6, 2, 0) MovementLoopAddLocation(NPC, 954.15, -22.55, 2.94, 2, 0) MovementLoopAddLocation(NPC, 954.49, -25.55, 10.3, 2, 0) MovementLoopAddLocation(NPC, 946.31, -25.55, 15.31, 2, 0) MovementLoopAddLocation(NPC, 942.69, -25.55, 17.05, 2, 2,"Door1") MovementLoopAddLocation(NPC, 942.34, -25.55, 22.07, 2, 0) MovementLoopAddLocation(NPC, 930.08, -25.49, 21.97, 2, 2) MovementLoopAddLocation(NPC, 920.41, -25.46, 18.23, 2, 0) MovementLoopAddLocation(NPC, 916.71, -25.45, 17.14, 2, 0) MovementLoopAddLocation(NPC, 908.19, -25.44, 8.28, 2, 0) MovementLoopAddLocation(NPC, 909.31, -25.4, -9.04, 2, 0) MovementLoopAddLocation(NPC, 906.41, -25.38, -22.51, 2, 0) MovementLoopAddLocation(NPC, 899.97, -23.42, -38.05, 2, 0) MovementLoopAddLocation(NPC, 893, -25.36, -55.66, 2, 0) MovementLoopAddLocation(NPC, 881.19, -25.36, -62.5, 2, 0) MovementLoopAddLocation(NPC, 859.74, -25.4, -60.19, 2, 0) MovementLoopAddLocation(NPC, 832.36, -25.06, -59.3, 2, 0) MovementLoopAddLocation(NPC, 794.68, -21.04, -58.06, 2, 0) MovementLoopAddLocation(NPC, 791.27, -20.95, -48.79, 2, 0) MovementLoopAddLocation(NPC, 792.97, -20.88, -47.72, 2, 25) MovementLoopAddLocation(NPC, 792.97, -20.88, -47.72, 2, 0) MovementLoopAddLocation(NPC, 792.27, -20.87, -47.38, 2, 0) MovementLoopAddLocation(NPC, 771.3, -20.64, -22.65, 2, 0) MovementLoopAddLocation(NPC, 766.26, -20.9, -17.62, 2, 8) MovementLoopAddLocation(NPC, 739.94, -20.99, -9.15, 2, 0) MovementLoopAddLocation(NPC, 738.21, -21.17, -14.91, 2, 25) MovementLoopAddLocation(NPC, 690.46, -20.64, -23.32, 2, 0) MovementLoopAddLocation(NPC, 684.96, -20.64, -18.23, 2, 0) MovementLoopAddLocation(NPC, 684.94, -20.81, 0.12, 2, 2,"Door2") MovementLoopAddLocation(NPC, 679.56, -20.66, 9.82, 2, 2) MovementLoopAddLocation(NPC, 676.45, -20.63, 17.39, 2, 0) MovementLoopAddLocation(NPC, 686.12, -20.66, 25.15, 2, 35) MovementLoopAddLocation(NPC, 685.97, -20.66, 27.07, 2, 0) MovementLoopAddLocation(NPC, 686.12, -20.66, 25.15, 2, 0) MovementLoopAddLocation(NPC, 676.45, -20.63, 17.39, 2, 0) MovementLoopAddLocation(NPC, 679.56, -20.66, 9.82, 2,"Door2") MovementLoopAddLocation(NPC, 684.94, -20.81, 0.12, 2, 2) MovementLoopAddLocation(NPC, 684.96, -20.64, -18.23, 2, 0) MovementLoopAddLocation(NPC, 690.46, -20.64, -23.32, 2, 0) MovementLoopAddLocation(NPC, 738.21, -21.17, -14.91, 2, 0) MovementLoopAddLocation(NPC, 739.94, -20.99, -9.15, 2, 25) MovementLoopAddLocation(NPC, 739.94, -20.99, -9.15, 2, 0) MovementLoopAddLocation(NPC, 766.26, -20.9, -17.62, 2, 0) MovementLoopAddLocation(NPC, 771.3, -20.64, -22.65, 2, 0) MovementLoopAddLocation(NPC, 792.27, -20.87, -47.38, 2, 25) MovementLoopAddLocation(NPC, 792.27, -20.87, -47.38, 2, 0) MovementLoopAddLocation(NPC, 792.97, -20.88, -47.72, 2, 0) MovementLoopAddLocation(NPC, 791.27, -20.95, -48.79, 2, 0) MovementLoopAddLocation(NPC, 794.68, -21.04, -58.06, 2, 0) MovementLoopAddLocation(NPC, 832.36, -25.06, -59.3, 2, 0) MovementLoopAddLocation(NPC, 859.74, -25.4, -60.19, 2, 0) MovementLoopAddLocation(NPC, 881.19, -25.36, -62.5, 2, 0) MovementLoopAddLocation(NPC, 893, -25.36, -55.66, 2, 0) MovementLoopAddLocation(NPC, 899.97, -23.42, -38.05, 2, 0) MovementLoopAddLocation(NPC, 906.41, -25.38, -22.51, 2, 0) MovementLoopAddLocation(NPC, 909.31, -25.4, -9.04, 2, 0) MovementLoopAddLocation(NPC, 908.19, -25.44, 8.28, 2, 0) MovementLoopAddLocation(NPC, 916.71, -25.45, 17.14, 2, 0) MovementLoopAddLocation(NPC, 920.41, -25.46, 18.23, 2, 0) MovementLoopAddLocation(NPC, 930.08, -25.49, 21.97, 2, 2) MovementLoopAddLocation(NPC, 942.34, -25.55, 22.07, 2, 2,"Door1") MovementLoopAddLocation(NPC, 942.69, -25.55, 17.05, 2, 0) MovementLoopAddLocation(NPC, 946.31, -25.55, 15.31, 2, 0) MovementLoopAddLocation(NPC, 954.49, -25.55, 10.3, 2, 0) MovementLoopAddLocation(NPC, 954.15, -22.55, 2.94, 2, 0) MovementLoopAddLocation(NPC, 949.27, -19.6, 2.6, 2, 0) MovementLoopAddLocation(NPC, 946.93, -19.55, 0.91, 2, 0) MovementLoopAddLocation(NPC, 939.96, -19.55, 0.88, 2, 0) MovementLoopAddLocation(NPC, 937.21, -19.55, 1.35, 2, 1) MovementLoopAddLocation(NPC, 937.21, -19.55, 1.35, 2, 30,"Drink") MovementLoopAddLocation(NPC, 937.21, -19.55, 1.35, 2, 0) MovementLoopAddLocation(NPC, 937.19, -19.55, 0.75, 2, 0) MovementLoopAddLocation(NPC, 946.79, -19.55, 0.54, 2, 0) MovementLoopAddLocation(NPC, 947.29, -19.55, 2.43, 2, 0) MovementLoopAddLocation(NPC, 953.76, -22.55, 2.26, 2, 0) MovementLoopAddLocation(NPC, 953.77, -25.55, 12.22, 2, 0) MovementLoopAddLocation(NPC, 949.06, -25.55, 13.96, 2, 0) MovementLoopAddLocation(NPC, 943.32, -25.55, 16.07, 2, 2,"Door1") MovementLoopAddLocation(NPC, 941.67, -25.55, 22.64, 2, 0) MovementLoopAddLocation(NPC, 939.57, -25.51, 23.59, 2, 0) MovementLoopAddLocation(NPC, 918.45, -25.5, 24.65, 2, 0) MovementLoopAddLocation(NPC, 896.78, -25.38, 27.65, 2, 0) MovementLoopAddLocation(NPC, 887.38, -25.39, 41.14, 2, 0) MovementLoopAddLocation(NPC, 879.77, -25.42, 41.52, 2, 0) MovementLoopAddLocation(NPC, 857.75, -25.39, 38.55, 2, 0) MovementLoopAddLocation(NPC, 826.2, -23.37, 42.56, 2, 25) MovementLoopAddLocation(NPC, 826.2, -23.37, 42.56, 2, 0) MovementLoopAddLocation(NPC, 812.84, -23.28, 31.13, 2, 0) MovementLoopAddLocation(NPC, 802.95, -23.37, 36.26, 2, 25) MovementLoopAddLocation(NPC, 788, -23.05, 64.21, 2, 8) end