--[[ Script Name : SpawnScripts/QueensColony/afallenpirate429996.lua Script Purpose : Waypoint Path for afallenpirate429996.lua Script Author : Rylec, VO by Premierio015 Script Date : 07-28-2020 10:35:22 Script Notes : Locations collected from Live --]] function spawn(NPC) SpawnSet(NPC, "difficulty", "6") SpawnSet(NPC, "hp", 150) SpawnSet(NPC, "power", 80) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -138.66, 3.95, -109.72, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -135.77, 3.9, -109.94, 2, 0) MovementLoopAddLocation(NPC, -125.66, 3.67, -112.97, 2, 0) MovementLoopAddLocation(NPC, -103.56, 4.27, -113.49, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -110.55, 4.37, -89.88, 2, 0) MovementLoopAddLocation(NPC, -120.24, 4.52, -73.94, 2, 0) MovementLoopAddLocation(NPC, -123.73, 4.53, -64.78, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -129.79, 4.4, -66.7, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -129.81, 4.41, -88.23, 2, 0) MovementLoopAddLocation(NPC, -127.77, 4.39, -97.03, 2, 0) MovementLoopAddLocation(NPC, -128.25, 3.86, -106.01, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -115.54, 4.5, -73.15, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -118.22, 4.2, -75.27, 2, 0) MovementLoopAddLocation(NPC, -122.49, 4.48, -77.12, 2, math.random(12, 22)) MovementLoopAddLocation(NPC, -136.52, 4.58, -102.83, 2, 0) MovementLoopAddLocation(NPC, -138.71, 4.52, -105.76, 2, 0) end function aggro(NPC, Spawn) math.randomseed(os.time()) local choice = math.random (1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_18d1544d.mp3", "As I rise from the grave, you will now take my place!", "", 485726074, 3646499350, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_daf16808.mp3", "To the grave with you!", "", 958122326, 1810359159, Spawn) else PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_aggro_c6c2672d.mp3", "Brains! It's what's for dinner.", "", 2091371377, 2422178491, Spawn) end end function death(NPC, Spawn) if IsPlayer(Spawn) then local chance = math.random(1, 100) if chance <= 35 then local skull = SpawnMob(GetZone(Spawn), 2530192, false, GetX(NPC), GetY(NPC), GetZ(NPC)) if skull ~= nil then SpawnSet(skull, "expire", "1000") end end end math.randomseed(os.time()) local choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_bb6b2b8e.mp3", "You cannot eliminate us!", "", 897103301, 541292352, Spawn) else PlayFlavor(NPC, "voiceover/english/optional3/skeleton_base_2/ft/skeleton/skeleton_base_2_1_death_edc04fb8.mp3", "That pile of bones was my friend!", "", 2317728806, 1758283676, Spawn) end end