--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428032.lua Script Purpose : Waypoint Path for agrovedeer428032.lua Script Author : Rylec Script Date : 04-19-2020 02:16:23 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 58.67, -4.18, 216.98, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 65.76, -4.49, 223.82, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 84.08, -4.55, 218.77, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 61.63, -4.47, 222.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 85.18, -4.56, 216.97, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 63.52, -3.8, 211.98, 2, 0) MovementLoopAddLocation(NPC, 59.65, -3.99, 211.9, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 84.32, -4.4, 211.88, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 75.72, -4.52, 226.5, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 72.19, -4.51, 224.18, 2, 0) MovementLoopAddLocation(NPC, 69.25, -4.37, 223.03, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 71.87, -4.51, 223.9, 2, 0) MovementLoopAddLocation(NPC, 77.81, -4.33, 228.62, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 68.67, -4.41, 228.85, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 83.84, -4.51, 223.66, 2, math.random(10, 24)) end