--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428033.lua Script Purpose : Waypoint Path for agrovedeer428033.lua Script Author : Rylec Script Date : 04-19-2020 02:16:49 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 80.31, -4.39, 226.65, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 84.44, -4.55, 216.83, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 89.36, -4.37, 217.82, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 66.88, -4, 220.8, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 88.21, -4.37, 218.79, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 66.7, -4.17, 221.94, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 72.02, -4.51, 224.78, 2, 0) MovementLoopAddLocation(NPC, 75.85, -4.44, 227.77, 2, 0) MovementLoopAddLocation(NPC, 77.7, -4.33, 228.14, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 84.3, -4.4, 212.02, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 83.97, -4.55, 216.93, 2, 0) MovementLoopAddLocation(NPC, 83.76, -4.47, 224.08, 2, math.random(10, 24)) end