--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428034.lua Script Purpose : Waypoint Path for agrovedeer428034.lua Script Author : Rylec Script Date : 04-19-2020 02:16:52 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 81.23, -4.35, 226.91, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 63.95, -3.8, 218.32, 2, 0) MovementLoopAddLocation(NPC, 61.1, -3.9, 216.09, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 63.9, -4.48, 226.58, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 67.62, -4.49, 226.74, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 90.31, -4.35, 213.99, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 82.93, -4.55, 219.5, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 75.09, -3.8, 211.76, 2, math.random(10, 24)) end