--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428037.lua Script Purpose : Waypoint Path for agrovedeer428037.lua Script Author : Rylec Script Date : 04-19-2020 02:17:00 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 83, -4.55, 219.91, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 75.93, -4.51, 222.03, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 84.23, -4.4, 213.06, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 65.96, -4.17, 221.85, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 69.81, -4.29, 222.45, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 70.76, -3.8, 217.88, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 70.95, -4.5, 227.99, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 58.31, -4.13, 214, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 57.6, -4.45, 223.89, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 79.2, -4.53, 224.92, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 76.56, -3.8, 214.23, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 67.26, -3.8, 216.86, 2, math.random(10, 24)) end