--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428052.lua Script Purpose : Waypoint Path for agrovedeer428052.lua Script Author : Rylec Script Date : 04-19-2020 02:19:48 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 157.47, -4.16, 209.71, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 178.04, -3.61, 195.28, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 152.41, -3.33, 197.56, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 168.42, -3.43, 179.1, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 166.94, -3.29, 172.27, 2, 0) MovementLoopAddLocation(NPC, 165.1, -3.17, 169.29, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 162.47, -3.06, 174.11, 2, 0) MovementLoopAddLocation(NPC, 151.24, -4.1, 205.53, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 158.75, -3.45, 203.11, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 137.77, -3.37, 151.62, 2, 0) MovementLoopAddLocation(NPC, 137.06, -3.82, 147.82, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 146.56, -3.71, 148.12, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 147.99, -3.61, 149.88, 2, 0) MovementLoopAddLocation(NPC, 158.85, -3.36, 150, 2, math.random(10, 24)) end