--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428142.lua Script Purpose : Waypoint Path for agrovedeer428142.lua Script Author : Rylec Script Date : 04-19-2020 02:16:36 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 69.67, -3.8, 212.1, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 67.93, -3.8, 214.86, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 89.29, -4.4, 212.9, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 64.96, -3.8, 217.87, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 88.42, -4.39, 216.82, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 65.98, -4.04, 221, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 68.73, -4.26, 222.38, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 66.59, -3.8, 216.98, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 59.9, -4.46, 225.67, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 87.28, -4.55, 215.89, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 78.07, -4.53, 221.98, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 84.42, -4.44, 213.82, 2, math.random(10, 24)) end