--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428145.lua Script Purpose : Waypoint Path for agrovedeer428145.lua Script Author : Rylec Script Date : 04-19-2020 02:16:38 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 71.22, -3.8, 216.87, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 78.06, -3.8, 214.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 85.29, -4.36, 223.98, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 79.29, -4.53, 224.15, 2, 0) MovementLoopAddLocation(NPC, 74.93, -4.52, 224.6, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 68.76, -3.8, 211.97, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 64.71, -4.48, 224.85, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 72.84, -3.8, 213.89, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 59.45, -4.38, 221.93, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 64.89, -3.8, 212.59, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 63.82, -3.8, 214.35, 2, 0) MovementLoopAddLocation(NPC, 63.19, -3.8, 215.06, 2, 0) MovementLoopAddLocation(NPC, 62.45, -3.8, 216.46, 2, 0) MovementLoopAddLocation(NPC, 51.76, -4.37, 222.94, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 74.72, -3.81, 218.85, 2, math.random(10, 24)) end