--[[ Script Name : SpawnScripts/QueensColony/agrovedeer428168.lua Script Purpose : Waypoint Path for agrovedeer428168.lua Script Author : Rylec Script Date : 04-19-2020 02:16:47 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 76.4, -3.8, 214.98, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 84.37, -4.55, 216.77, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 81.14, -4.54, 221.92, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 68.11, -4.49, 224.6, 2, 0) MovementLoopAddLocation(NPC, 64.1, -4.48, 225.96, 2, 0) MovementLoopAddLocation(NPC, 62.58, -4.48, 225.36, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 63.58, -4.48, 224.29, 2, 0) MovementLoopAddLocation(NPC, 62.57, -3.8, 218.9, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 58.7, -4.26, 220.97, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 78.27, -4.52, 220.9, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 82.2, -4.38, 225.91, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 89.07, -4.37, 219.01, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 63.94, -4.2, 221.57, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 71.91, -3.8, 211.84, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 76.03, -3.99, 218.88, 2, math.random(10, 24)) end