--[[ Script Name : SpawnScripts/QueensColony/asawtoothshark427524.lua Script Purpose : Waypoint Path for asawtoothshark427524.lua Script Author : Rylec Script Date : 12-31-2019 10:16:51 Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -24.3, -10.7, -41.95, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -13.14, -10.7, -61.49, 2, 0) MovementLoopAddLocation(NPC, -6.88, -10.7, -69.65, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -17.3, -10.7, -45.18, 2, 0) MovementLoopAddLocation(NPC, -19.75, -10.7, -33, 2, 0) MovementLoopAddLocation(NPC, -21.55, -11.87, -24.59, 2, 0) MovementLoopAddLocation(NPC, -25.63, -12.33, -16.83, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -22.13, -11.37, -35.56, 2, 0) MovementLoopAddLocation(NPC, -20.48, -11.16, -42.05, 2, 0) MovementLoopAddLocation(NPC, -20.01, -11.07, -51.38, 2, 0) MovementLoopAddLocation(NPC, -20.86, -10.98, -54.44, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -20.16, -11.03, -51.52, 2, 0) MovementLoopAddLocation(NPC, -20.05, -11.06, -45.34, 2, 0) MovementLoopAddLocation(NPC, -21.94, -11.22, -34.23, 2, 0) MovementLoopAddLocation(NPC, -22.02, -11.26, -27.58, 2, 0) MovementLoopAddLocation(NPC, -24.09, -11.24, -17.7, 2, 0) MovementLoopAddLocation(NPC, -24.14, -11.29, -3.98, 2, 0) MovementLoopAddLocation(NPC, -22.86, -12.62, 3.96, 2, 0) MovementLoopAddLocation(NPC, -24.07, -13.34, 10.44, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -27.98, -12.11, 16.25, 2, 0) MovementLoopAddLocation(NPC, -34.3, -12.07, 23.14, 2, 0) MovementLoopAddLocation(NPC, -38.95, -11.94, 28.7, 2, 0) MovementLoopAddLocation(NPC, -40.07, -11.54, 33.21, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -38.96, -11.71, 29.45, 2, 0) MovementLoopAddLocation(NPC, -24.26, -11.43, 8.18, 2, 0) MovementLoopAddLocation(NPC, -20.23, -11.81, 3.44, 2, 0) MovementLoopAddLocation(NPC, -16.54, -11.85, -0.47, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -24.53, -11.68, -12.56, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -26.27, -11.26, -8.66, 2, 0) MovementLoopAddLocation(NPC, -29.77, -10.7, -5.29, 2, 0) MovementLoopAddLocation(NPC, -36.81, -10.7, 2.86, 2, 0) MovementLoopAddLocation(NPC, -51.43, -10.7, 17.35, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -48.96, -10.7, 14.02, 2, 0) MovementLoopAddLocation(NPC, -35.38, -10.7, -9.88, 2, 0) MovementLoopAddLocation(NPC, -34.21, -10.7, -19.84, 2, 0) MovementLoopAddLocation(NPC, -17.21, -10.7, -55.75, 2, 0) MovementLoopAddLocation(NPC, -3.31, -11.04, -68.58, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -7.12, -11.04, -55.95, 2, 0) MovementLoopAddLocation(NPC, -5.26, -11.03, -46.63, 2, math.random(10, 20)) end