--[[ Script Name : SpawnScripts/QueensColony/aseasidefalcon1587686.lua Script Purpose : Waypoint Path for ataintedfalcon1587686.lua Script Author : Rylec Script Date : 06-01-2020 10:07:59 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 233.49, -1.45, 94.73, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 242.69, 1.67, 78.29, 2, 0) MovementLoopAddLocation(NPC, 244, 3.83, 69.08, 2, 0) MovementLoopAddLocation(NPC, 243.41, 4.74, 65.05, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 245.85, -1.7, 82.18, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 262.07, 1.73, 111.34, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 270.3, 2.17, 107.91, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 254.75, 2.85, 90.77, 2, 0) MovementLoopAddLocation(NPC, 253.32, 3.15, 77.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 246.91, -1.65, 98.14, 2, math.random(10, 24)) end