--[[ Script Name : SpawnScripts/QueensColony/aseasidefalcon432799.lua Script Purpose : Waypoint Path for aseasidefalcon432799.lua Script Author : Rylec Script Date : 04-19-2020 02:17:03 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 99.68, -0.72, 211.52, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 87.44, -0.49, 215.22, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 74.68, -1.31, 202.73, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 88.57, -0.8, 216.72, 2, 0) MovementLoopAddLocation(NPC, 89.37, -0.38, 219.46, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 91.52, -0.5, 213.68, 2, 0) MovementLoopAddLocation(NPC, 92.21, -0.7, 205.83, 2, 0) MovementLoopAddLocation(NPC, 98.46, -0.8, 191.33, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 102, -0.25, 165.52, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 101.44, -0.6, 180.76, 2, 0) MovementLoopAddLocation(NPC, 96.39, -1.4, 187.66, 2, 0) MovementLoopAddLocation(NPC, 96.19, -1.7, 189.88, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 96.84, -1.3, 197.02, 2, 0) end