--[[ Script Name : SpawnScripts/QueensColony/aseasidefalcon432842.lua Script Purpose : Waypoint Path for aseasidefalcon432842.lua Script Author : Rylec Script Date : 04-19-2020 02:17:09 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 90.85, -0.59, 206.59, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 94.77, -0.7, 181.94, 2, 0) MovementLoopAddLocation(NPC, 100.75, -0.82, 169.33, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 95.62, -0.74, 179.34, 2, 0) MovementLoopAddLocation(NPC, 95.52, -0.67, 182.62, 2, 0) MovementLoopAddLocation(NPC, 97.82, -0.55, 186.81, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 92.61, -0.65, 187.79, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 98, 0.39, 211, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 95.39, -0.94, 186.35, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 106.03, -0.79, 180.4, 2, 0) MovementLoopAddLocation(NPC, 109.12, -0.71, 181.18, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 106.55, -0.81, 177.96, 2, 0) MovementLoopAddLocation(NPC, 105.71, -0.89, 169.68, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 97.54, -0.75, 191.67, 2, 0) end