--[[ Script Name : SpawnScripts/QueensColony/aseasidefalcon432925.lua Script Purpose : Waypoint Path for aseasidefalcon432925.lua Script Author : Rylec Script Date : 04-19-2020 02:17:25 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 78.95, -0.49, 204.3, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 77.3, -1.29, 216.97, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 71.7, -1.09, 210.08, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 88.6, -0.51, 208.06, 2, 0) MovementLoopAddLocation(NPC, 100.01, 0.51, 210.86, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 88.78, -0.99, 183.35, 2, 0) MovementLoopAddLocation(NPC, 89.13, -1.11, 181.08, 2, 0) MovementLoopAddLocation(NPC, 90.89, -1.21, 179.66, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 98.3, -1.27, 176.47, 2, 0) MovementLoopAddLocation(NPC, 107.13, -1.31, 178.2, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 111.81, -0.91, 166.89, 2, 0) MovementLoopAddLocation(NPC, 115.03, -0.69, 163.57, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 109.39, -1.34, 193.14, 2, 0) MovementLoopAddLocation(NPC, 107.43, -1.67, 198.27, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 102, -1.4, 175.84, 2, 0) MovementLoopAddLocation(NPC, 100.09, -1.29, 171.43, 2, math.random(10, 24)) MovementLoopAddLocation(NPC, 87.28, -0.71, 193.5, 2, 0) end