--[[ Script Name : SpawnScripts/QueensColony/ataintedSapswillinvader431113.lua Script Purpose : Waypoint Path for ataintedSapswillinvader431113.lua Script Author : Rylec Script Date : 11-19-2020 05:12:27 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 188.52, -3.11, 145.64, 2) MovementLoopAddLocation(NPC, 178.71, -3.04, 147.68, 2) MovementLoopAddLocation(NPC, 119.71, -4.05, 154.32, 2) MovementLoopAddLocation(NPC, 116.12, -3.94, 155.73, 2) MovementLoopAddLocation(NPC, 78.56, -4.36, 157.78, 2) MovementLoopAddLocation(NPC, 75.75, -4.36, 160.57, 2, 0, "waypointsLoop") -- MoveToLocation(NPC, 73.31, -4.36, 164.62, 2) -- MoveToLocation(NPC, 72.34, -4.3, 169.86, 2, "waypointsLoop") end function waypointsLoop(NPC) MovementLoopAddLocation(NPC, 60.48, -4, 189.65, 2, 0) MovementLoopAddLocation(NPC, 72.34, -4.3, 169.86, 2, 0) MovementLoopAddLocation(NPC, 67.34, -4.28, 154.56, 2, 0) MovementLoopAddLocation(NPC, 71.9, -4.3, 170.88, 2, 0) end