--[[ Script Name : SpawnScripts/QueensColony/ataintedSapswillinvader431132.lua Script Purpose : Waypoint Path for ataintedSapswillinvader431132.lua Script Author : Rylec Script Date : 11-19-2020 05:12:27 Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 1 local level2 = 2 local difficulty1 = 6 local hp1 = 30 local power1 = 25 local difficulty2 = 6 local hp2 = 45 local power2 = 35 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 171.89, -3.14, 190.53, 2) MovementLoopAddLocation(NPC, 131.52, -3.48, 182.22, 2) MovementLoopAddLocation(NPC, 128.51, -3.71, 180.58, 2) MovementLoopAddLocation(NPC, 115.89, -3.8, 177.99, 2) MovementLoopAddLocation(NPC, 111.09, -3.8, 175.94, 2) MovementLoopAddLocation(NPC, 86.6, -4.55, 172.04, 2) MovementLoopAddLocation(NPC, 82.43, -4.49, 171.83, 2) MovementLoopAddLocation(NPC, 72.49, -4.30, 170.27, 2, 0, "waypointsLoop") end function waypointsLoop(NPC) MovementLoopAddLocation(NPC, 60.48, -4, 189.65, 2, 0) MovementLoopAddLocation(NPC, 72.34, -4.3, 169.86, 2, 0) MovementLoopAddLocation(NPC, 67.34, -4.28, 154.56, 2, 0) MovementLoopAddLocation(NPC, 71.9, -4.3, 170.88, 2, 0) end