--[[ Script Name : SpawnScripts/ScaleYard/LucasMacCormick.lua Script Purpose : Lucas MacCormick Script Author : torsten Script Date : 2022.07.25 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) RandomGreeting(NPC, Spawn) end function RandomGreeting(NPC, Spawn) local choice = MakeRandomInt(1,4) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_drunk/ft/eco/good/dwarf_eco_good_drunk_bartender_gm_e4fde966.mp3", "I haven't that much to drink yet, I got here when... Bah, I forgot!", "no", 2849412615, 1365635923, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_drunk/ft/eco/good/dwarf_eco_good_drunk_bartender_gm_2b255210.mp3", "Quit your whinin', I paid ye with my jokes and my fine company.", "boggle", 4105685491, 3313510809, Spawn, 0) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_drunk/ft/eco/good/dwarf_eco_good_drunk_barmaid_gm_7f76ecc6.mp3", "Hurry up! My stomach's near dry thanks to ya.", "frustrated", 2932007848, 277469364, Spawn, 0) elseif choice == 4 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_drunk/ft/eco/good/dwarf_eco_good_drunk_barmaid_gm_a1d96f41.mp3", "My stein hasn't any legs to walk over and fill itself up.", "glare", 188839482, 4266338416, Spawn, 0) end end