--[[ Script Name : SpawnScripts/SunkenCity/Lukur.lua Script Purpose : Lukur Script Author : jakejp Script Date : 2018.12.27 (16.7.2022 by Torsten) Script Notes : --]] local LukursAntiques = 374 function spawn(NPC) ProvidesQuest(NPC, LukursAntiques) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if not HasCompletedQuest(Spawn, LukursAntiques) then if HasQuest(Spawn, LukursAntiques) then if GetQuestStep(Spawn, LukursAntiques) == 4 then AddConversationOption(conversation, "I've returned with the masks.", "dlg_12_1") end else AddConversationOption(conversation, "Who are you?", "dlg_4_1") end end PlayFlavor(NPC, "voiceover/english/optional1/lukur/fprt_adv01_sunken/lukur000.mp3", "", "", 1584752461, 2942049134, Spawn) AddConversationOption(conversation, "I'm not one to be sifting through other people's things.") StartConversation(conversation, NPC, Spawn, "This place is a wellspring for me. Look around! Crates and barrels full of abandoned goods just waiting to be uncovered. There are far too many for me to search alone.") end function dlg_4_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/optional1/lukur/fprt_adv01_sunken/lukur001.mp3", "", "", 3143062912, 3824299878, Spawn) AddConversationOption(conversation, "I think I can help you.", "OfferQuest1") AddConversationOption(conversation, "Not right now, sorry.") StartConversation(conversation, NPC, Spawn, "My name's Lukur, and I deal antiques. I was told of the riches waiting to be discovered here, but I didn't believe it until I arrived. Will you help me search for some valuables?") end function dlg_12_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() SetStepComplete(Spawn, LukursAntiques, 4) PlayFlavor(NPC, "voiceover/english/optional1/lukur/fprt_adv01_sunken/lukur003.mp3", "", "", 1196217033, 2873878783, Spawn) AddConversationOption(conversation, "Thank you. ", "dlg_12_2") StartConversation(conversation, NPC, Spawn, "Look at the amazing quality of these ancient masks! You did well. Here is your reward.") end function OfferQuest1(NPC, Spawn) FaceTarget(NPC, Spawn) OfferQuest(NPC, Spawn, LukursAntiques) end