--[[ Script Name : SpawnScripts/TheRuins_Classic/avagrantsquatter_Squatting.lua Script Author : Dorbin Script Date : 2023.07.06 04:07:38 Script Purpose : : --]] require "SpawnScripts/Generic/NPCModule" function spawn(NPC, Spawn) NPCModule(NPC, Spawn) SetInfoStructString(NPC, "action_state", "sit_idle") human(NPC) end function hailed(NPC, Spawn) if not IsInCombat(NPC)then choice = MakeRandomInt(1,5) if choice ==1 then SendMessage(Spawn,"The vagrant squatter pays no attention to you.","white") elseif choice ==2 then SendMessage(Spawn,"The vagrant squatter listlessly stares in your direction.","white") elseif choice ==3 then SendMessage(Spawn,"The vagrant squatter's sun-scorched face cares little for your hail.","white") elseif choice ==4 then SendMessage(Spawn,"The vagrant squatter flails in your direction!","white") Attack(NPC,Spawn) elseif choice ==5 then FaceTarget(NPC,Spawn) SendMessage(Spawn,"The vagrant squatter eyes you and holds out its hands for an offering.","white") PlayFlavor(NPC,"","","beg",0,0) end end end function respawn(NPC) spawn(NPC) end function aggro(NPC,Spawn) PlayFlavor(NPC,"","","sit_exit",0,0) end