--[[ Script Name : SpawnScripts/ThievesWay/adiseasedratonga1586518.lua Script Purpose : Waypoint Path for adiseasedratonga1586518.lua Script Author : Rylec Script Date : 09-22-2019 07:09:04 Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -175.61, 1.27, 58.18, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -174.18, 1.30, 58.88, 2, 0) MovementLoopAddLocation(NPC, -172.81, 1.88, 59.25, 2, 0, "changegrid_Going_Up") MovementLoopAddLocation(NPC, -169.95, 1.22, 60.40, 2, 0) MovementLoopAddLocation(NPC, -169.24, 1.22, 61.21, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -172.24, 1.78, 60.50, 2, 0) MovementLoopAddLocation(NPC, -173.74, 1.31, 59.90, 2, math.random(10, 20), "changegrid_Going_Down") MovementLoopAddLocation(NPC, -176.78, 1.33, 56.23, 2, 0) MovementLoopAddLocation(NPC, -176.90, 2.01, 53.16, 2, 0) MovementLoopAddLocation(NPC, -178.89, 1.34, 50.01, 2, 0) -- MovementLoopAddLocation(NPC, -178.86, 1.34, 45.04, 2, 0) MovementLoopAddLocation(NPC, -178.80, 1.23, 54.19, 2, 0) MovementLoopAddLocation(NPC, -178.05, 1.22, 56.49, 2, 0) MovementLoopAddLocation(NPC, -178.05, 1.22, 56.49, 2, 0) MovementLoopAddLocation(NPC, -177.82, 1.22, 56.63, 2, math.random(10, 20)) -- MovementLoopAddLocation(NPC, -177.24, 1.24, 56.89, 2, 0) MovementLoopAddLocation(NPC, -172.38, 1.78, 60.93, 2, 0, "changegrid_Going_Up") MovementLoopAddLocation(NPC, -174.97, 1.22, 61.04, 2, 0, "changegrid_Going_Down") MovementLoopAddLocation(NPC, -179.02, 1.30, 59.36, 2, 0) MovementLoopAddLocation(NPC, -179.05, 1.29, 59.18, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -176.27, 1.22, 59.97, 2, 0) MovementLoopAddLocation(NPC, -172.55, 1.80, 60.02, 2, 0, "changegrid_Going_Up") MovementLoopAddLocation(NPC, -170.31, 1.22, 61.61, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -172.34, 1.78, 60.34, 2, 0) MovementLoopAddLocation(NPC, -180.22, 1.22, 55.52, 2, 0, "changegrid_Going_Down") MovementLoopAddLocation(NPC, -180.23, 1.22, 55.35, 2, math.random(10, 20)) MovementLoopAddLocation(NPC, -179.15, 1.34, 48.15, 2, 0) MovementLoopAddLocation(NPC, -178.58, 1.64, 52.81, 2, 0) MovementLoopAddLocation(NPC, -177.28, 1.30, 56.05, 2, 0) end -------------------------------------------------------------------------------------- -- NPC Change Grid -------------------------------------------------------------------------------------- function changegrid_Going_Up(NPC) SetGridID(NPC, 3098524280) end function changegrid_Going_Down(NPC) SetGridID(NPC, 2981397110) end