--[[ Script Name : SpawnScripts/ThievesWay/asludgewalkerhatchling392585.lua Script Purpose : Waypoint Path for asludgewalkerhatchling392585.lua Script Author : Rylec Script Date : 10-05-2019 09:22:13 Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -182.20, 0.00, 182.36, 2, math.random(12, 18), "changegrid_Going_Down") MovementLoopAddLocation(NPC, -182.59, 0.33, 188.16, 2, 0, "changegrid_Going_Up") MovementLoopAddLocation(NPC, -183.20, 0.00, 190.60, 2, 0) MovementLoopAddLocation(NPC, -182.88, 0.00, 195.50, 2, 0) MovementLoopAddLocation(NPC, -183.23, 0.00, 196.78, 2, math.random(12, 18)) MovementLoopAddLocation(NPC, -182.15, 0.09, 194.07, 2, 0) MovementLoopAddLocation(NPC, -182.15, 0.10, 194.00, 2, math.random(12, 18)) MovementLoopAddLocation(NPC, -183.07, 0.28, 189.05, 2, 0) MovementLoopAddLocation(NPC, -182.99, 0.37, 188.01, 2, 0) MovementLoopAddLocation(NPC, -182.92, 0.00, 191.38, 2, 0) MovementLoopAddLocation(NPC, -183.41, 0.01, 194.46, 2, math.random(12, 18)) MovementLoopAddLocation(NPC, -182.17, 0.00, 195.92, 2, math.random(12, 18)) MovementLoopAddLocation(NPC, -182.40, 0.00, 193.22, 2, 0) MovementLoopAddLocation(NPC, -181.79, 0.00, 190.73, 2, 0) MovementLoopAddLocation(NPC, -182.62, 0.27, 188.65, 2, 0) MovementLoopAddLocation(NPC, -182.13, 0.00, 184.50, 2, math.random(12, 18), "changegrid_Going_Down") MovementLoopAddLocation(NPC, -182.53, 0.48, 187.31, 2, 0, "changegrid_Going_Up") MovementLoopAddLocation(NPC, -183.31, 0.27, 188.79, 2, 0) MovementLoopAddLocation(NPC, -183.27, 0.00, 190.79, 2, math.random(12, 18)) MovementLoopAddLocation(NPC, -182.23, 0.00, 194.85, 2, 0) MovementLoopAddLocation(NPC, -182.29, 0.00, 194.97, 2, math.random(12, 18)) MovementLoopAddLocation(NPC, -182.14, 0.45, 187.75, 2, 0) MovementLoopAddLocation(NPC, -181.92, 0.29, 186.40, 2, 0) end -------------------------------------------------------------------------------------- -- NPC Change Grid -------------------------------------------------------------------------------------- function changegrid_Going_Up(NPC) SetGridID(NPC, 1555937977) end function changegrid_Going_Down(NPC) SetGridID(NPC, 667331216) end