--[[ Script Name : SpawnScripts/TimorousDeep/BezokMyliKi.lua Script Purpose : Bezok Myli'Ki Script Author : John Adams Script Date : 2009.02.27 Script Notes : Auto-Generated Conversation from PacketParser Data --]] QUEST_1 = 131 function spawn(NPC) ProvidesQuest(NPC, QUEST_1) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if HasCompletedQuest(Spawn, QUEST_1) then Say(NPC, "Everything counts in all amounts.", Spawn) elseif HasQuest(Spawn, QUEST_1) then HaveYouFreedThem(NPC, Spawn, conversation) else StruckSwiftly(NPC, Spawn, conversation) end end ----------------------------------------------------------------------------------------------------------------------------------------------------- -- QUEST 1 ----------------------------------------------------------------------------------------------------------------------------------------------------- function StruckSwiftly(NPC, Spawn, conversation) PlayFlavor(NPC, "voiceover/english/rok_questvo/bezok_myli_ki/_exp04/exp04_rgn_timorous_deep/chrykori_tie/myliki/myliki000.mp3", "", "", 532076941, 871385780, Spawn) AddConversationOption(conversation, "I will free them.", "OfferQuest1") StartConversation(conversation, NPC, Spawn, "The Haoaerans struck as swiftly as their kind can muster, and yet we still managed to push them off. Unfortunately, this does not mean we are clear from the storm. What we need right now is more soldiers. The Haoaerans have a number of our soldiers imprisoned within Pyrrin Roost. If you can go kill their jailers and free them, they can return to Chrykori Village to regroup, and then return to Thulwun Station in force.") end function OfferQuest1(NPC, Spawn) FaceTarget(NPC, Spawn) OfferQuest(NPC, Spawn, QUEST_1) end function HaveYouFreedThem(NPC, Spawn, conversation) PlayFlavor(NPC, "voiceover/english/rok_questvo/bezok_myli_ki/_exp04/exp04_rgn_timorous_deep/chrykori_tie/myliki/myliki002.mp3", "", "", 2957815254, 2149733637, Spawn) if HasQuest(Spawn, QUEST_1) and GetQuestStep(Spawn, QUEST_1) == 2 then AddConversationOption(conversation, "Yes, they have fled to Chrykori Village.", "dlg_14_1") else AddConversationOption(conversation, "Not yet.") end StartConversation(conversation, NPC, Spawn, "Have you freed them?") end function dlg_14_1(NPC, Spawn) SetStepComplete(Spawn, QUEST_1, 2) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/rok_questvo/bezok_myli_ki/_exp04/exp04_rgn_timorous_deep/chrykori_tie/myliki/myliki003.mp3", "", "", 344889731, 1839794732, Spawn) AddConversationOption(conversation, "You're welcome.") StartConversation(conversation, NPC, Spawn, "Great work, " .. GetName(Spawn) .. ". Every soldier is one more at their throats. Thank you.") end