--[[ Script Name : Script Purpose : Script Author : Script Date : Script Notes : --]] function spawn(NPC) end function hailed(NPC, Spawn) choice = math.random(1, 3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1003.mp3", "", "wave", 0, 0, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1003.mp3", "", "wave", 0, 0, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1003.mp3", "", "wave", 0, 0, Spawn) end end function respawn(NPC) spawn(NPC) end