--[[ Script Name : Script Purpose : Script Author : Script Date : Script Notes : --]] function spawn(NPC) AddTimer(NPC, math.random(0, 1000), "FigureOutMovement") end function hailed(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function FigureOutMovement(NPC) choice = math.random(1, 3) if choice == 1 then Bird1(NPC) elseif choice == 2 then Bird2(NPC) elseif choice == 3 then Bird3(NPC) end end function Bird1(NPC) MovementLoopAddLocation(NPC, 442.17, 168.95, 70.54, 10, 0) MovementLoopAddLocation(NPC, 555.02, 164.1, 197.12, 10, 0) end function Bird2(NPC) MovementLoopAddLocation(NPC, 458.55, 168.23, 69.26, 10, 0) MovementLoopAddLocation(NPC, 508.19, 162.41, 125.31, 10, 0) MovementLoopAddLocation(NPC, 555.44, 163.9, 194.55, 10, 0) end function Bird3(NPC) MovementLoopAddLocation(NPC, 443.06, 166.78, 80.48, 10, 0) MovementLoopAddLocation(NPC, 501.88, 164.17, 156.77, 10, 0) MovementLoopAddLocation(NPC, 506.71, 170.49, 169.25, 10, 0) MovementLoopAddLocation(NPC, 527.83, 166.48, 194.78, 10, 0) MovementLoopAddLocation(NPC, 555.54, 164.19, 198.2, 10, 0) end