--[[ Script Name : Script Purpose : Script Author : Script Date : Script Notes : --]] function spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1, 4) if choice == 1 then PlayFlavor(NPC, "", "Spirocs? Hah!", "", 0, 0, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "To Gorowyn.", "", 0, 0, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "The field is rough today, which is just how we like it.", "", 0, 0, Spawn) else PlayFlavor(NPC, "", "Test yourself daily, or your enemies will do it for you.", "", 0, 0, Spawn) end end function respawn(NPC) spawn(NPC) end