--[[ Script Name : bloodsaber_adept.lua Script Purpose : Waypoint Path for bloodsaber_adept.lua Script Author : Devn00b Script Date : 06/12/2020 04:18:07 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =13 local level2 = 14 local difficulty1 = 9 local hp1 = 2360 local power1 = 1085 local difficulty2 = 9 local hp2 = 2730 local power2 = 1205 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 5.99, -0.08, -195.62, 2, 0) MovementLoopAddLocation(NPC, 8.29, -0.08, -190.09, 2, 0) MovementLoopAddLocation(NPC, 8.43, -0.08, -182.85, 2, 0) MovementLoopAddLocation(NPC, 18.55, -0.08, -183.15, 2, 0) MovementLoopAddLocation(NPC, 20.26, -0.08, -183.88, 2, 0) MovementLoopAddLocation(NPC, 25.83, -0.08, -186.77, 2, 0) MovementLoopAddLocation(NPC, 27.07, -0.43, -190.57, 2, 0) MovementLoopAddLocation(NPC, 41.22, -0.33, -190.22, 2, 0) MovementLoopAddLocation(NPC, 45.32, -0.2, -187.48, 2, 0) MovementLoopAddLocation(NPC, 53.79, -0.2, -174.42, 2, 0) MovementLoopAddLocation(NPC, 57.03, -0.22, -171.48, 2, 0) MovementLoopAddLocation(NPC, 63.9, -0.21, -166.29, 2, 0) MovementLoopAddLocation(NPC, 67.89, -0.7, -167.49, 2, 0) MovementLoopAddLocation(NPC, 90.44, -0.26, -168.26, 2, 0) MovementLoopAddLocation(NPC, 91.68, -0.08, -158.98, 2, 0) MovementLoopAddLocation(NPC, 98.89, -0.08, -164.24, 2, 0) MovementLoopAddLocation(NPC, 98.95, -0.08, -179.02, 2, 0) MovementLoopAddLocation(NPC, 80.17, -0.08, -179.21, 2, 0) MovementLoopAddLocation(NPC, 85.36, -0.08, -177.6, 2, 0) MovementLoopAddLocation(NPC, 94.56, -0.08, -171.23, 2, 0) MovementLoopAddLocation(NPC, 100.75, -0.08, -174.02, 2, 0) MovementLoopAddLocation(NPC, 97.31, -0.08, -170.68, 2, 0) MovementLoopAddLocation(NPC, 84.98, -0.08, -156.47, 2, 0) MovementLoopAddLocation(NPC, 97.31, -0.08, -170.68, 2, 0) MovementLoopAddLocation(NPC, 100.75, -0.08, -174.02, 2, 0) MovementLoopAddLocation(NPC, 94.56, -0.08, -171.23, 2, 0) MovementLoopAddLocation(NPC, 85.36, -0.08, -177.6, 2, 0) MovementLoopAddLocation(NPC, 80.17, -0.08, -179.21, 2, 0) MovementLoopAddLocation(NPC, 98.95, -0.08, -179.02, 2, 0) MovementLoopAddLocation(NPC, 98.89, -0.08, -164.24, 2, 0) MovementLoopAddLocation(NPC, 91.68, -0.08, -158.98, 2, 0) MovementLoopAddLocation(NPC, 90.44, -0.26, -168.26, 2, 0) MovementLoopAddLocation(NPC, 67.89, -0.7, -167.49, 2, 0) MovementLoopAddLocation(NPC, 63.9, -0.21, -166.29, 2, 0) MovementLoopAddLocation(NPC, 57.03, -0.22, -171.48, 2, 0) MovementLoopAddLocation(NPC, 53.79, -0.2, -174.42, 2, 0) MovementLoopAddLocation(NPC, 45.32, -0.2, -187.48, 2, 0) MovementLoopAddLocation(NPC, 41.22, -0.33, -190.22, 2, 0) MovementLoopAddLocation(NPC, 27.07, -0.43, -190.57, 2, 0) MovementLoopAddLocation(NPC, 25.83, -0.08, -186.77, 2, 0) MovementLoopAddLocation(NPC, 20.26, -0.08, -183.88, 2, 0) MovementLoopAddLocation(NPC, 18.55, -0.08, -183.15, 2, 0) MovementLoopAddLocation(NPC, 8.43, -0.08, -182.85, 2, 0) MovementLoopAddLocation(NPC, 8.29, -0.08, -190.09, 2, 0) MovementLoopAddLocation(NPC, 5.99, -0.08, -195.62, 2, 0) end