--[[ Script Name : festering_zombie9.lua Script Purpose : Waypoint Path for festering_zombie9.lua Script Author : Devn00b Script Date : 06/26/2020 05:34:26 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =14 local level2 = 15 local difficulty1 = 6 local hp1 = 795 local power1 = 240 local difficulty2 = 6 local hp2 = 920 local power2 = 270 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 174.9, -6.91, -69.88, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 172.24, -6.96, -72.38, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 171.77, -6.96, -75.25, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 168.91, -6.97, -69.83, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 169.44, -6.96, -71.8, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 173.01, -6.92, -71.36, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 174.81, -6.9, -70.09, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 175.03, -6.94, -72.96, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 169.48, -6.88, -73.69, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 171.95, -6.97, -70.72, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 171.13, -6.94, -75.27, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 171.95, -6.97, -70.72, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 169.48, -6.88, -73.69, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 175.03, -6.94, -72.96, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 174.81, -6.9, -70.09, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 173.01, -6.92, -71.36, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 169.44, -6.96, -71.8, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 168.91, -6.97, -69.83, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 171.77, -6.96, -75.25, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 172.24, -6.96, -72.38, 2, math.random(0,5)) MovementLoopAddLocation(NPC, 174.9, -6.91, -69.88, 2, math.random(0,5)) end