--[[ Script Name : grave_scorpius2.lua Script Purpose : Waypoint Path for grave_scorpius2.lua Script Author : Devn00b Script Date : 06/24/2020 02:58:46 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =13 local level2 = 14 local difficulty1 = 6 local hp1 = 680 local power1 = 205 local difficulty2 = 6 local hp2 = 795 local power2 = 240 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 119.31, 0.02, -118.19, 2, 0) MovementLoopAddLocation(NPC, 124.43, 0.1, -128.55, 2, 0) MovementLoopAddLocation(NPC, 131.37, -0.09, -138.61, 2, 0) MovementLoopAddLocation(NPC, 129.86, 0.49, -155.9, 2, 0) MovementLoopAddLocation(NPC, 129.33, -0.01, -162.91, 2, 0) MovementLoopAddLocation(NPC, 128.54, -0.01, -165.56, 2, 0) MovementLoopAddLocation(NPC, 118.72, 0.64, -167.32, 2, 0) MovementLoopAddLocation(NPC, 106.4, -0.06, -173.35, 2, 0) MovementLoopAddLocation(NPC, 118.72, 0.64, -167.32, 2, 0) MovementLoopAddLocation(NPC, 128.54, -0.01, -165.56, 2, 0) MovementLoopAddLocation(NPC, 129.33, -0.01, -162.91, 2, 0) MovementLoopAddLocation(NPC, 129.86, 0.49, -155.9, 2, 0) MovementLoopAddLocation(NPC, 131.37, -0.09, -138.61, 2, 0) MovementLoopAddLocation(NPC, 124.43, 0.1, -128.55, 2, 0) MovementLoopAddLocation(NPC, 119.31, 0.02, -118.19, 2, 0) end