--[[ Script Name : grave_scorpius4.lua Script Purpose : Waypoint Path for grave_scorpius4.lua Script Author : Devn00b Script Date : 06/26/2020 03:42:38 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =13 local level2 = 14 local difficulty1 = 6 local hp1 = 680 local power1 = 205 local difficulty2 = 6 local hp2 = 795 local power2 = 240 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 205.71, -7, -120.17, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 223.11, -6.74, -104.29, 2, 0) MovementLoopAddLocation(NPC, 222.92, -6.32, -82.96, 2, 0) MovementLoopAddLocation(NPC, 218.26, -6.78, -76.82, 2, 0) MovementLoopAddLocation(NPC, 209.65, -6.8, -79.71, 2, 0) MovementLoopAddLocation(NPC, 207.76, -7.09, -90.04, 2, 0) MovementLoopAddLocation(NPC, 198.36, -7.08, -90.62, 2, 0) MovementLoopAddLocation(NPC, 197.86, -6.92, -54.54, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 198.36, -7.08, -90.62, 2, 0) MovementLoopAddLocation(NPC, 207.76, -7.09, -90.04, 2, 0) MovementLoopAddLocation(NPC, 209.65, -6.8, -79.71, 2, 0) MovementLoopAddLocation(NPC, 218.26, -6.78, -76.82, 2, 0) MovementLoopAddLocation(NPC, 222.92, -6.32, -82.96, 2, 0) MovementLoopAddLocation(NPC, 223.11, -6.74, -104.29, 2, 0) MovementLoopAddLocation(NPC, 205.71, -7, -120.17, 2, math.random(0,10)) end