--[[ Script Name : ravenous_cube3.lua Script Purpose : Waypoint Path for ravenous_cube3.lua Script Author : Devn00b Script Date : 06/28/2020 06:21:02 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =14 local level2 = 15 local difficulty1 = 6 local hp1 = 795 local power1 = 240 local difficulty2 = 6 local hp2 = 920 local power2 = 270 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 97.99, 0.05, -63.35, 2, 0) MovementLoopAddLocation(NPC, 123.37, -2.44, -62.6, 2, 0) MovementLoopAddLocation(NPC, 129.61, -3.86, -58.58, 2, 0) MovementLoopAddLocation(NPC, 143.65, -6.83, -44.81, 2, 0) MovementLoopAddLocation(NPC, 148.96, -6.83, -42.84, 2, 0) MovementLoopAddLocation(NPC, 172.21, -7.01, -60.48, 2, 0) MovementLoopAddLocation(NPC, 170.69, -7.01, -38.49, 2, 0) MovementLoopAddLocation(NPC, 156.37, -7.01, -40.25, 2, 0) MovementLoopAddLocation(NPC, 163.22, -7.52, -42.94, 2, 0) MovementLoopAddLocation(NPC, 159.09, -7.01, -59.36, 2, 0) MovementLoopAddLocation(NPC, 150.67, -7.01, -58.15, 2, 0) MovementLoopAddLocation(NPC, 168.5, -7.01, -50.58, 2, 0) MovementLoopAddLocation(NPC, 172.03, -7.01, -44.04, 2, 0) MovementLoopAddLocation(NPC, 177.73, -7.03, -44.29, 2, 0) MovementLoopAddLocation(NPC, 182.82, -6.47, -49.03, 2, 0) MovementLoopAddLocation(NPC, 176.45, -6.92, -44.75, 2, 0) MovementLoopAddLocation(NPC, 169.83, -7.01, -45.01, 2, 0) MovementLoopAddLocation(NPC, 167.88, -7.01, -39.24, 2, 0) MovementLoopAddLocation(NPC, 173.1, -7.01, -39.01, 2, 0) MovementLoopAddLocation(NPC, 157.06, -7.01, -39.48, 2, 0) MovementLoopAddLocation(NPC, 173.1, -7.01, -39.01, 2, 0) MovementLoopAddLocation(NPC, 167.88, -7.01, -39.24, 2, 0) MovementLoopAddLocation(NPC, 169.83, -7.01, -45.01, 2, 0) MovementLoopAddLocation(NPC, 176.45, -6.92, -44.75, 2, 0) MovementLoopAddLocation(NPC, 182.82, -6.47, -49.03, 2, 0) MovementLoopAddLocation(NPC, 177.73, -7.03, -44.29, 2, 0) MovementLoopAddLocation(NPC, 172.03, -7.01, -44.04, 2, 0) MovementLoopAddLocation(NPC, 168.5, -7.01, -50.58, 2, 0) MovementLoopAddLocation(NPC, 150.67, -7.01, -58.15, 2, 0) MovementLoopAddLocation(NPC, 159.09, -7.01, -59.36, 2, 0) MovementLoopAddLocation(NPC, 163.22, -7.52, -42.94, 2, 0) MovementLoopAddLocation(NPC, 156.37, -7.01, -40.25, 2, 0) MovementLoopAddLocation(NPC, 170.69, -7.01, -38.49, 2, 0) MovementLoopAddLocation(NPC, 172.21, -7.01, -60.48, 2, 0) MovementLoopAddLocation(NPC, 148.96, -6.83, -42.84, 2, 0) MovementLoopAddLocation(NPC, 143.65, -6.83, -44.81, 2, 0) MovementLoopAddLocation(NPC, 129.61, -3.86, -58.58, 2, 0) MovementLoopAddLocation(NPC, 123.37, -2.44, -62.6, 2, 0) MovementLoopAddLocation(NPC, 97.99, 0.05, -63.35, 2, 0) end