--[[ Script Name : tomb_priest2.lua Script Purpose : Waypoint Path for tomb_priest2.lua Script Author : Devn00b Script Date : 06/30/2020 09:08:19 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 =14 local level2 = 15 local difficulty1 = 6 local hp1 = 765 local power1 = 240 local difficulty2 = 6 local hp2 = 890 local power2 = 270 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 250.87, -6.86, -134.09, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 253.97, -6.86, -136.72, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 233.2, -6.86, -136.29, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 233.36, -6.86, -139.41, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 241.52, -6.86, -146.99, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 235.92, -6.86, -144.82, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 249.37, -6.86, -140.56, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 249.26, -6.86, -131.28, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 250.25, -6.86, -139.52, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 235.09, -6.86, -149.61, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 235, -6.86, -145.89, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 235.09, -6.86, -149.61, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 250.25, -6.86, -139.52, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 249.26, -6.86, -131.28, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 249.37, -6.86, -140.56, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 235.92, -6.86, -144.82, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 241.52, -6.86, -146.99, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 233.36, -6.86, -139.41, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 233.2, -6.86, -136.29, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 253.97, -6.86, -136.72, 2, math.random(0,10)) MovementLoopAddLocation(NPC, 250.87, -6.86, -134.09, 2, math.random(0,10)) end