--[[ Script Name : SpawnScripts/qeynos_combined02/aTunarianscout6600081.lua Script Author : Rylec Script Date : 2021.03.18 05:03:32 Script Purpose : : --]] function spawn(NPC) local model = MakeRandomInt(1,2) if model == 1 then SetModelType(NPC, "132") -- human female SpawnSet(NPC, "soga_model_type", "132") SpawnSet(NPC, "chest_type", "5529") SpawnSet(NPC, "legs_type", "5530") HumanCosmetics(NPC) elseif model == 2 then SetModelType(NPC, "134") -- human male SpawnSet(NPC, "soga_model_type", "134") SpawnSet(NPC, "chest_type", "5533") SpawnSet(NPC, "legs_type", "5534") HumanCosmetics(NPC) end SetEquipment(NPC, 2, 0) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function HumanCosmetics(NPC) local hair = MakeRandomInt(1121,1140) -- f: 1116 (f|), 1123 (f|m), 1125 (f|m), 1126 (f|m), 1127 (|m), 1129 (f|), 1130 (f|m), 1133 (f|m), 1134 (f|m), 1135 (f|), 1136 (f|), 1140 (f|) SpawnSet(NPC, "hair_type", hair) SpawnSet(NPC, "soga_hair_type", hair) local beard = MakeRandomInt(1164,1191) -- 1168, 1171, 1184, 1185, 1187, 1188 local beard_chance = MakeRandomInt(1,100) if beard_chance < 51 then SpawnSet(NPC, "facial_hair_type", "0") SpawnSet(NPC, "soga_facial_hair_type", "0") else SpawnSet(NPC, "facial_hair_type", beard) SpawnSet(NPC, "soga_facial_hair_type", beard) end local overall_look = MakeRandomInt(20,20) if overall_look == 1 then -- Chestnut yellow stribes SpawnSet(NPC, "skin_color", "234 195 198") SpawnSet(NPC, "soga_skin_color", "234 195 198") SpawnSet(NPC, "eye_color", "102 74 34") SpawnSet(NPC, "soga_eye_color", "102 74 34") SpawnSet(NPC, "hair_type_color", "5 2 2") SpawnSet(NPC, "soga_hair_type_color", "5 2 2") SpawnSet(NPC, "hair_face_color", "5 2 2") SpawnSet(NPC, "soga_hair_face_color", "5 2 2") SpawnSet(NPC, "hair_type_highlight_color", "228 172 24") SpawnSet(NPC, "soga_hair_type_highlight_color", "228 172 24") SpawnSet(NPC, "hair_face_highlight_color", "228 172 24") SpawnSet(NPC, "soga_hair_face_highlight_color", "228 172 24") SpawnSet(NPC, "hair_color1", "38 22 21") SpawnSet(NPC, "soga_hair_color1", "38 22 21") SpawnSet(NPC, "hair_color2", "120 50 0") SpawnSet(NPC, "soga_hair_color2", "120 50 0") SpawnSet(NPC, "hair_highlight", "200 165 96") SpawnSet(NPC, "soga_hair_highlight", "200 165 96") elseif overall_look == 2 then -- Black light with white stribes SpawnSet(NPC, "skin_color", "211 199 150") SpawnSet(NPC, "soga_skin_color", "211 199 150") SpawnSet(NPC, "eye_color", "57 120 128") SpawnSet(NPC, "soga_eye_color", "57 120 128") SpawnSet(NPC, "hair_type_color", "15 1 21") SpawnSet(NPC, "soga_hair_type_color", "15 1 21") SpawnSet(NPC, "hair_face_color", "15 1 21") SpawnSet(NPC, "soga_hair_face_color", "15 1 21") SpawnSet(NPC, "hair_type_highlight_color", "244 246 246") SpawnSet(NPC, "soga_hair_type_highlight_color", "244 246 246") SpawnSet(NPC, "hair_face_highlight_color", "244 246 246") SpawnSet(NPC, "soga_hair_face_highlight_color", "244 246 246") SpawnSet(NPC, "hair_color1", "29 21 28") SpawnSet(NPC, "soga_hair_color1", "29 21 28") SpawnSet(NPC, "hair_color2", "39 32 39") SpawnSet(NPC, "soga_hair_color2", "39 32 39") SpawnSet(NPC, "hair_highlight", "161 165 168") SpawnSet(NPC, "soga_hair_highlight", "161 165 168") elseif overall_look == 3 then -- Black light brown skin SpawnSet(NPC, "skin_color", "84 89 89") SpawnSet(NPC, "soga_skin_color", "84 89 89") SpawnSet(NPC, "eye_color", "40 81 93") SpawnSet(NPC, "soga_eye_color", "40 81 93") SpawnSet(NPC, "hair_type_color", "15 1 21") SpawnSet(NPC, "soga_hair_type_color", "15 1 21") SpawnSet(NPC, "hair_face_color", "15 1 21") SpawnSet(NPC, "soga_hair_face_color", "15 1 21") SpawnSet(NPC, "hair_type_highlight_color", "8 3 4") SpawnSet(NPC, "soga_hair_type_highlight_color", "8 3 4") SpawnSet(NPC, "hair_face_highlight_color", "8 3 4") SpawnSet(NPC, "soga_hair_face_highlight_color", "8 3 4") SpawnSet(NPC, "hair_color1", "29 21 28") SpawnSet(NPC, "soga_hair_color1", "29 21 28") SpawnSet(NPC, "hair_color2", "39 32 39") SpawnSet(NPC, "soga_hair_color2", "39 32 39") SpawnSet(NPC, "hair_highlight", "38 22 21") SpawnSet(NPC, "soga_hair_highlight", "38 22 21") elseif overall_look == 4 then -- Brown orange stribes SpawnSet(NPC, "skin_color", "245 249 245") SpawnSet(NPC, "soga_skin_color", "245 249 245") SpawnSet(NPC, "eye_color", "43 70 43") SpawnSet(NPC, "soga_eye_color", "43 70 43") SpawnSet(NPC, "hair_type_color", "37 22 5") SpawnSet(NPC, "soga_hair_type_color", "37 22 5") SpawnSet(NPC, "hair_face_color", "37 22 5") SpawnSet(NPC, "soga_hair_face_color", "37 22 5") SpawnSet(NPC, "hair_type_highlight_color", "121 38 35") SpawnSet(NPC, "soga_hair_type_highlight_color", "121 38 35") SpawnSet(NPC, "hair_face_highlight_color", "121 38 35") SpawnSet(NPC, "soga_hair_face_highlight_color", "121 38 35") SpawnSet(NPC, "hair_color1", "79 28 15") SpawnSet(NPC, "soga_hair_color1", "79 28 15") SpawnSet(NPC, "hair_color2", "111 64 0") SpawnSet(NPC, "soga_hair_color2", "111 64 0") SpawnSet(NPC, "hair_highlight", "91 21 51") SpawnSet(NPC, "soga_hair_highlight", "91 21 51") elseif overall_look == 5 then -- Chocolat light SpawnSet(NPC, "skin_color", "177 159 108") SpawnSet(NPC, "soga_skin_color", "177 159 108") SpawnSet(NPC, "eye_color", "163 201 212") SpawnSet(NPC, "soga_eye_color", "163 201 212") SpawnSet(NPC, "hair_type_color", "40 20 7") SpawnSet(NPC, "soga_hair_type_color", "40 20 7") SpawnSet(NPC, "hair_face_color", "40 20 7") SpawnSet(NPC, "soga_hair_face_color", "40 20 7") SpawnSet(NPC, "hair_type_highlight_color", "47 42 59") SpawnSet(NPC, "soga_hair_type_highlight_color", "47 42 59") SpawnSet(NPC, "hair_face_highlight_color", "47 42 59") SpawnSet(NPC, "soga_hair_face_highlight_color", "47 42 59") SpawnSet(NPC, "hair_color1", "79 28 15") SpawnSet(NPC, "soga_hair_color1", "79 28 15") SpawnSet(NPC, "hair_color2", "111 64 0") SpawnSet(NPC, "soga_hair_color2", "111 64 0") SpawnSet(NPC, "hair_highlight", "43 36 70") SpawnSet(NPC, "soga_hair_highlight", "43 36 70") elseif overall_look == 6 then -- Chestnut and brown skin SpawnSet(NPC, "skin_color", "46 35 12") SpawnSet(NPC, "soga_skin_color", "46 35 12") SpawnSet(NPC, "eye_color", "105 85 44") SpawnSet(NPC, "soga_eye_color", "105 85 44") SpawnSet(NPC, "hair_type_color", "40 20 7") SpawnSet(NPC, "soga_hair_type_color", "40 20 7") SpawnSet(NPC, "hair_face_color", "40 20 7") SpawnSet(NPC, "soga_hair_face_color", "40 20 7") SpawnSet(NPC, "hair_type_highlight_color", "47 42 59") SpawnSet(NPC, "soga_hair_type_highlight_color", "47 42 59") SpawnSet(NPC, "hair_face_highlight_color", "47 42 59") SpawnSet(NPC, "soga_hair_face_highlight_color", "47 42 59") SpawnSet(NPC, "hair_color1", "0 0 0") SpawnSet(NPC, "soga_hair_color1", "0 0 0") SpawnSet(NPC, "hair_color2", "0 0 0") SpawnSet(NPC, "soga_hair_color2", "0 0 0") SpawnSet(NPC, "hair_highlight", "0 0 0") SpawnSet(NPC, "soga_hair_highlight", "0 0 0") elseif overall_look == 7 then -- Grey dark SpawnSet(NPC, "skin_color", "243 251 251") SpawnSet(NPC, "soga_skin_color", "243 251 251") SpawnSet(NPC, "eye_color", "173 142 88") SpawnSet(NPC, "soga_eye_color", "173 142 88") SpawnSet(NPC, "hair_type_color", "49 47 61") SpawnSet(NPC, "soga_hair_type_color", "49 47 61") SpawnSet(NPC, "hair_face_color", "49 47 61") SpawnSet(NPC, "soga_hair_face_color", "49 47 61") SpawnSet(NPC, "hair_type_highlight_color", "42 29 2") SpawnSet(NPC, "soga_hair_type_highlight_color", "42 29 2") SpawnSet(NPC, "hair_face_highlight_color", "42 29 2") SpawnSet(NPC, "soga_hair_face_highlight_color", "42 29 2") SpawnSet(NPC, "hair_color1", "43 36 70") SpawnSet(NPC, "soga_hair_color1", "43 36 70") SpawnSet(NPC, "hair_color2", "64 76 74") SpawnSet(NPC, "soga_hair_color2", "64 76 74") SpawnSet(NPC, "hair_highlight", "79 28 15") SpawnSet(NPC, "soga_hair_highlight", "79 28 15") elseif overall_look == 8 then -- Grey dark SpawnSet(NPC, "skin_color", "186 191 170") SpawnSet(NPC, "soga_skin_color", "186 191 170") SpawnSet(NPC, "eye_color", "38 77 88") SpawnSet(NPC, "soga_eye_color", "38 77 88") SpawnSet(NPC, "hair_type_color", "59 58 73") SpawnSet(NPC, "soga_hair_type_color", "59 58 73") SpawnSet(NPC, "hair_face_color", "59 58 73") SpawnSet(NPC, "soga_hair_face_color", "59 58 73") SpawnSet(NPC, "hair_type_highlight_color", "119 147 147") SpawnSet(NPC, "soga_hair_type_highlight_color", "119 147 147") SpawnSet(NPC, "hair_face_highlight_color", "119 147 147") SpawnSet(NPC, "soga_hair_face_highlight_color", "119 147 147") SpawnSet(NPC, "hair_color1", "43 36 70") SpawnSet(NPC, "soga_hair_color1", "43 36 70") SpawnSet(NPC, "hair_color2", "64 76 74") SpawnSet(NPC, "soga_hair_color2", "64 76 74") SpawnSet(NPC, "hair_highlight", "114 112 142") SpawnSet(NPC, "soga_hair_highlight", "114 112 142") elseif overall_look == 9 then -- Orange SpawnSet(NPC, "skin_color", "136 118 120") SpawnSet(NPC, "soga_skin_color", "136 118 120") SpawnSet(NPC, "eye_color", "84 139 114") SpawnSet(NPC, "soga_eye_color", "84 139 114") SpawnSet(NPC, "hair_type_color", "84 0 0") SpawnSet(NPC, "soga_hair_type_color", "84 0 0") SpawnSet(NPC, "hair_face_color", "84 0 0") SpawnSet(NPC, "soga_hair_face_color", "84 0 0") SpawnSet(NPC, "hair_type_highlight_color", "35 24 1") SpawnSet(NPC, "soga_hair_type_highlight_color", "35 24 1") SpawnSet(NPC, "hair_face_highlight_color", "35 24 1") SpawnSet(NPC, "soga_hair_face_highlight_color", "35 24 1") SpawnSet(NPC, "hair_color1", "109 14 49") SpawnSet(NPC, "soga_hair_color1", "109 14 49") SpawnSet(NPC, "hair_color2", "185 97 0") SpawnSet(NPC, "soga_hair_color2", "185 97 0") SpawnSet(NPC, "hair_highlight", "79 28 15") SpawnSet(NPC, "soga_hair_highlight", "79 28 15") elseif overall_look == 10 then -- Orange light SpawnSet(NPC, "skin_color", "105 112 109") SpawnSet(NPC, "soga_skin_color", "105 112 109") SpawnSet(NPC, "eye_color", "41 82 95") SpawnSet(NPC, "soga_eye_color", "41 82 95") SpawnSet(NPC, "hair_type_color", "100 70 10") SpawnSet(NPC, "soga_hair_type_color", "100 70 10") SpawnSet(NPC, "hair_face_color", "100 70 10") SpawnSet(NPC, "soga_hair_face_color", "100 70 10") SpawnSet(NPC, "hair_type_highlight_color", "232 183 30") SpawnSet(NPC, "soga_hair_type_highlight_color", "232 183 30") SpawnSet(NPC, "hair_face_highlight_color", "232 183 30") SpawnSet(NPC, "soga_hair_face_highlight_color", "232 183 30") SpawnSet(NPC, "hair_color1", "56 33 26") SpawnSet(NPC, "soga_hair_color1", "56 33 26") SpawnSet(NPC, "hair_color2", "94 59 11") SpawnSet(NPC, "soga_hair_color2", "94 59 11") SpawnSet(NPC, "hair_highlight", "246 219 114") SpawnSet(NPC, "soga_hair_highlight", "246 219 114") elseif overall_look == 11 then -- Orange light SpawnSet(NPC, "skin_color", "228 177 149") SpawnSet(NPC, "soga_skin_color", "228 177 149") SpawnSet(NPC, "eye_color", "144 188 195") SpawnSet(NPC, "soga_eye_color", "144 188 195") SpawnSet(NPC, "hair_type_color", "121 38 35") SpawnSet(NPC, "soga_hair_type_color", "121 38 35") SpawnSet(NPC, "hair_face_color", "121 38 35") SpawnSet(NPC, "soga_hair_face_color", "121 38 35") SpawnSet(NPC, "hair_type_highlight_color", "47 33 3") SpawnSet(NPC, "soga_hair_type_highlight_color", "47 33 3") SpawnSet(NPC, "hair_face_highlight_color", "47 33 3") SpawnSet(NPC, "soga_hair_face_highlight_color", "47 33 3") SpawnSet(NPC, "hair_color1", "91 21 51") SpawnSet(NPC, "soga_hair_color1", "91 21 51") SpawnSet(NPC, "hair_color2", "159 88 0") SpawnSet(NPC, "soga_hair_color2", "159 88 0") SpawnSet(NPC, "hair_highlight", "79 28 15") SpawnSet(NPC, "soga_hair_highlight", "79 28 15") elseif overall_look == 12 then -- Orange light SpawnSet(NPC, "skin_color", "234 183 184") SpawnSet(NPC, "soga_skin_color", "234 183 184") SpawnSet(NPC, "eye_color", "54 109 126") SpawnSet(NPC, "soga_eye_color", "54 109 126") SpawnSet(NPC, "hair_type_color", "150 51 27") SpawnSet(NPC, "soga_hair_type_color", "150 51 27") SpawnSet(NPC, "hair_face_color", "150 51 27") SpawnSet(NPC, "soga_hair_face_color", "150 51 27") SpawnSet(NPC, "hair_type_highlight_color", "45 14 18") SpawnSet(NPC, "soga_hair_type_highlight_color", "45 14 18") SpawnSet(NPC, "hair_face_highlight_color", "45 14 18") SpawnSet(NPC, "soga_hair_face_highlight_color", "45 14 18") SpawnSet(NPC, "hair_color1", "89 21 21") SpawnSet(NPC, "soga_hair_color1", "89 21 21") SpawnSet(NPC, "hair_color2", "171 87 0") SpawnSet(NPC, "soga_hair_color2", "171 87 0") SpawnSet(NPC, "hair_highlight", "54 45 28") SpawnSet(NPC, "soga_hair_highlight", "54 45 28") elseif overall_look == 13 then -- White bright SpawnSet(NPC, "skin_color", "243 250 242") SpawnSet(NPC, "soga_skin_color", "243 250 242") SpawnSet(NPC, "eye_color", "152 183 163") SpawnSet(NPC, "soga_eye_color", "152 183 163") SpawnSet(NPC, "hair_type_color", "152 173 173") SpawnSet(NPC, "soga_hair_type_color", "152 173 173") SpawnSet(NPC, "hair_face_color", "152 173 173") SpawnSet(NPC, "soga_hair_face_color", "152 173 173") SpawnSet(NPC, "hair_type_highlight_color", "174 69 28") SpawnSet(NPC, "soga_hair_type_highlight_color", "174 69 28") SpawnSet(NPC, "hair_face_highlight_color", "174 69 28") SpawnSet(NPC, "soga_hair_face_highlight_color", "174 69 28") SpawnSet(NPC, "hair_color1", "114 112 142") SpawnSet(NPC, "soga_hair_color1", "114 112 142") SpawnSet(NPC, "hair_color2", "152 138 129") SpawnSet(NPC, "soga_hair_color2", "152 138 129") SpawnSet(NPC, "hair_highlight", "89 21 21") SpawnSet(NPC, "soga_hair_highlight", "89 21 21") elseif overall_look == 14 then -- Yellow bright white high lights SpawnSet(NPC, "skin_color", "244 250 239") SpawnSet(NPC, "soga_skin_color", "244 250 239") SpawnSet(NPC, "eye_color", "158 198 210") SpawnSet(NPC, "soga_eye_color", "158 198 210") SpawnSet(NPC, "hair_type_color", "184 128 10") SpawnSet(NPC, "soga_hair_type_color", "184 128 10") SpawnSet(NPC, "hair_face_color", "184 128 10") SpawnSet(NPC, "soga_hair_face_color", "184 128 10") SpawnSet(NPC, "hair_type_highlight_color", "244 246 246") SpawnSet(NPC, "soga_hair_type_highlight_color", "244 246 246") SpawnSet(NPC, "hair_face_highlight_color", "244 246 246") SpawnSet(NPC, "soga_hair_face_highlight_color", "244 246 246") SpawnSet(NPC, "hair_color1", "209 131 22") SpawnSet(NPC, "soga_hair_color1", "209 131 22") SpawnSet(NPC, "hair_color2", "199 150 48") SpawnSet(NPC, "soga_hair_color2", "199 150 48") SpawnSet(NPC, "hair_highlight", "161 165 168") SpawnSet(NPC, "soga_hair_highlight", "161 165 168") elseif overall_look == 15 then -- Yellow bright SpawnSet(NPC, "skin_color", "206 162 137") SpawnSet(NPC, "soga_skin_color", "206 162 137") SpawnSet(NPC, "eye_color", "47 100 102") SpawnSet(NPC, "soga_eye_color", "47 100 102") SpawnSet(NPC, "hair_type_color", "194 164 6") SpawnSet(NPC, "soga_hair_type_color", "194 164 6") SpawnSet(NPC, "hair_face_color", "194 164 6") SpawnSet(NPC, "soga_hair_face_color", "194 164 6") SpawnSet(NPC, "hair_type_highlight_color", "188 168 37") SpawnSet(NPC, "soga_hair_type_highlight_color", "188 168 37") SpawnSet(NPC, "hair_face_highlight_color", "188 168 37") SpawnSet(NPC, "soga_hair_face_highlight_color", "188 168 37") SpawnSet(NPC, "hair_color1", "38 22 21") SpawnSet(NPC, "soga_hair_color1", "38 22 21") SpawnSet(NPC, "hair_color2", "120 50 0") SpawnSet(NPC, "soga_hair_color2", "120 50 0") SpawnSet(NPC, "hair_highlight", "29 21 28") SpawnSet(NPC, "soga_hair_highlight", "29 21 28") elseif overall_look == 16 then -- Yellow bright SpawnSet(NPC, "skin_color", "186 197 195") SpawnSet(NPC, "soga_skin_color", "186 197 195") SpawnSet(NPC, "eye_color", "33 64 50") SpawnSet(NPC, "soga_eye_color", "33 64 50") SpawnSet(NPC, "hair_type_color", "219 157 24") SpawnSet(NPC, "soga_hair_type_color", "219 157 24") SpawnSet(NPC, "hair_face_color", "219 157 24") SpawnSet(NPC, "soga_hair_face_color", "219 157 24") SpawnSet(NPC, "hair_type_highlight_color", "0 0 0") SpawnSet(NPC, "soga_hair_type_highlight_color", "0 0 0") SpawnSet(NPC, "hair_face_highlight_color", "0 0 0") SpawnSet(NPC, "soga_hair_face_highlight_color", "0 0 0") SpawnSet(NPC, "hair_color1", "200 165 96") SpawnSet(NPC, "soga_hair_color1", "200 165 96") SpawnSet(NPC, "hair_color2", "173 99 44") SpawnSet(NPC, "soga_hair_color2", "173 99 44") SpawnSet(NPC, "hair_highlight", "38 22 21") SpawnSet(NPC, "soga_hair_highlight", "38 22 21") elseif overall_look == 17 then -- Yellow SpawnSet(NPC, "skin_color", "236 226 182") SpawnSet(NPC, "soga_skin_color", "236 226 182") SpawnSet(NPC, "eye_color", "31 59 41") SpawnSet(NPC, "soga_eye_color", "31 59 41") SpawnSet(NPC, "hair_type_color", "228 182 26") SpawnSet(NPC, "soga_hair_type_color", "228 182 26") SpawnSet(NPC, "hair_face_color", "228 182 26") SpawnSet(NPC, "soga_hair_face_color", "228 182 26") SpawnSet(NPC, "hair_type_highlight_color", "88 4 4") SpawnSet(NPC, "soga_hair_type_highlight_color", "88 4 4") SpawnSet(NPC, "hair_face_highlight_color", "88 4 4") SpawnSet(NPC, "soga_hair_face_highlight_color", "88 4 4") SpawnSet(NPC, "hair_color1", "246 219 114") SpawnSet(NPC, "soga_hair_color1", "246 219 114") SpawnSet(NPC, "hair_color2", "187 136 62") SpawnSet(NPC, "soga_hair_color2", "187 136 62") SpawnSet(NPC, "hair_highlight", "109 14 49") SpawnSet(NPC, "soga_hair_highlight", "109 14 49") elseif overall_look == 18 then -- Black light with purple stribes SpawnSet(NPC, "skin_color", "233 222 178") SpawnSet(NPC, "soga_skin_color", "233 222 178") SpawnSet(NPC, "eye_color", "139 121 65") SpawnSet(NPC, "soga_eye_color", "139 121 65") SpawnSet(NPC, "hair_type_color", "19 6 26") SpawnSet(NPC, "soga_hair_type_color", "19 6 26") SpawnSet(NPC, "hair_face_color", "19 6 26") SpawnSet(NPC, "soga_hair_face_color", "19 6 26") SpawnSet(NPC, "hair_type_highlight_color", "35 24 1") SpawnSet(NPC, "soga_hair_type_highlight_color", "35 24 1") SpawnSet(NPC, "hair_face_highlight_color", "35 24 1") SpawnSet(NPC, "soga_hair_face_highlight_color", "35 24 1") SpawnSet(NPC, "hair_color1", "29 21 28") SpawnSet(NPC, "soga_hair_color1", "29 21 28") SpawnSet(NPC, "hair_color2", "39 32 39") SpawnSet(NPC, "soga_hair_color2", "39 32 39") SpawnSet(NPC, "hair_highlight", "79 28 15") SpawnSet(NPC, "soga_hair_highlight", "79 28 15") elseif overall_look == 19 then -- Yellow bright SpawnSet(NPC, "skin_color", "186 197 195") SpawnSet(NPC, "soga_skin_color", "186 197 195") SpawnSet(NPC, "eye_color", "33 64 50") SpawnSet(NPC, "soga_eye_color", "33 64 50") SpawnSet(NPC, "hair_type_color", "231 170 26") SpawnSet(NPC, "soga_hair_type_color", "231 170 26") SpawnSet(NPC, "hair_face_color", "231 170 26") SpawnSet(NPC, "soga_hair_face_color", "231 170 26") SpawnSet(NPC, "hair_type_highlight_color", "40 34 51") SpawnSet(NPC, "soga_hair_type_highlight_color", "40 34 51") SpawnSet(NPC, "hair_face_highlight_color", "40 34 51") SpawnSet(NPC, "soga_hair_face_highlight_color", "40 34 51") SpawnSet(NPC, "hair_color1", "200 165 96") SpawnSet(NPC, "soga_hair_color1", "200 165 96") SpawnSet(NPC, "hair_color2", "173 99 44") SpawnSet(NPC, "soga_hair_color2", "173 99 44") SpawnSet(NPC, "hair_highlight", "43 36 70") SpawnSet(NPC, "soga_hair_highlight", "43 36 70") elseif overall_look == 20 then -- White SpawnSet(NPC, "skin_color", "195 205 205") SpawnSet(NPC, "soga_skin_color", "195 205 205") SpawnSet(NPC, "eye_color", "116 124 67") SpawnSet(NPC, "soga_eye_color", "116 124 67") SpawnSet(NPC, "hair_type_color", "224 230 231") SpawnSet(NPC, "soga_hair_type_color", "224 230 231") SpawnSet(NPC, "hair_face_color", "224 230 231") SpawnSet(NPC, "soga_hair_face_color", "224 230 231") SpawnSet(NPC, "hair_type_highlight_color", "219 179 16") SpawnSet(NPC, "soga_hair_type_highlight_color", "219 179 16") SpawnSet(NPC, "hair_face_highlight_color", "219 179 16") SpawnSet(NPC, "soga_hair_face_highlight_color", "219 179 16") SpawnSet(NPC, "hair_color1", "161 165 168") SpawnSet(NPC, "soga_hair_color1", "161 165 168") SpawnSet(NPC, "hair_color2", "50 69 69") SpawnSet(NPC, "soga_hair_color2", "50 69 69") SpawnSet(NPC, "hair_highlight", "239 221 86") SpawnSet(NPC, "soga_hair_highlight", "239 221 86") end end