--[[ Script Name : ZoneScripts/Graveyard.lua Script Purpose : Zone script for The Graveyard. Script Author : Scatman Script Date : 2009.07.12 Script Notes : --]] local ZADDAR_QUEST_4 = 234 function init_zone_script(Zone) SetLocationProximityFunction(Zone, 57.9408, -2.75514, 98.808, 50, "SpawnObjectsForZaddarQuest4", "SpawnObjectsForZaddarQuest4") end function SpawnObjectsForZaddarQuest4(Zone, Spawn) if HasQuest(Spawn, ZADDAR_QUEST_4) then if GetQuestStep(Spawn, ZADDAR_QUEST_4) == 2 then WardParticle = GetSpawn(Caster, 1250125) if WardParticle == nil then WardParticle = SpawnMob(GetZone(Caster), 1250125, false, 58.588, -2.72359, 98.4903, 339.984) Despawn(WardParticle, 30000) end elseif GetQuestStep(Spawn, ZADDAR_QUEST_4) == 3 then Relic = GetSpawn(Caster, 1250107) if Relic == nil then Relic = SpawnMob(GetZone(Caster), 1250107, false, 57.9408, -2.75514, 98.8084, 339.984) Despawn(Relic, 30000) end end end end