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- --[[
- Script Name : shriller16.lua
- Script Purpose : Waypoint Path for shriller16.lua
- Script Author : Devn00b
- Script Date : 05/13/2020 01:04:51 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- local Level = GetLevel(NPC)
- local level1 = 6
- local level2 = 5
- local difficulty1 = 6
- local hp1 = 150
- local power1 = 150
- local difficulty2 = 6
- local hp2 = 130
- local power2 = 130
- if Level == level1 then
- SpawnSet(NPC, "difficulty", difficulty1)
- SpawnSet(NPC, "hp", hp1)
- SpawnSet(NPC, "power", power1)
- elseif Level == level2
- then
- SpawnSet(NPC, "difficulty", difficulty2)
- SpawnSet(NPC, "hp", hp2)
- SpawnSet(NPC, "power", power2)
- end
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- waypoints(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -152.16, -0.2, -167.02, 4, 0)
- MovementLoopAddLocation(NPC, -149.06, 0.01, -168.83, 4, 0)
- MovementLoopAddLocation(NPC, -155.01, -0.21, -166.52, 4, 0)
- MovementLoopAddLocation(NPC, -153.71, -0.21, -163.37, 4, 0)
- MovementLoopAddLocation(NPC, -147.84, -0.13, -165.75, 4, 0)
- MovementLoopAddLocation(NPC, -151.4, -0.23, -169.07, 4, 0)
- MovementLoopAddLocation(NPC, -153.71, -0.21, -163.59, 4, 0)
- MovementLoopAddLocation(NPC, -153.5, -0.19, -167.66, 4, 0)
- MovementLoopAddLocation(NPC, -148.98, -0.23, -165.5, 4, 0)
- MovementLoopAddLocation(NPC, -149.95, -0.23, -168.7, 4, 0)
- MovementLoopAddLocation(NPC, -150.16, -0.22, -166.61, 4, 0)
- MovementLoopAddLocation(NPC, -149.59, -0.23, -166.4, 4, 0)
- MovementLoopAddLocation(NPC, -153.93, -0.18, -166.65, 4, 0)
- MovementLoopAddLocation(NPC, -150.87, -0.24, -164.58, 4, 0)
- MovementLoopAddLocation(NPC, -152.51, -0.22, -168.53, 4, 0)
- MovementLoopAddLocation(NPC, -150.87, -0.24, -164.58, 4, 0)
- MovementLoopAddLocation(NPC, -153.93, -0.18, -166.65, 4, 0)
- MovementLoopAddLocation(NPC, -149.59, -0.23, -166.4, 4, 0)
- MovementLoopAddLocation(NPC, -150.16, -0.22, -166.61, 4, 0)
- MovementLoopAddLocation(NPC, -149.95, -0.23, -168.7, 4, 0)
- MovementLoopAddLocation(NPC, -148.98, -0.23, -165.5, 4, 0)
- MovementLoopAddLocation(NPC, -153.5, -0.19, -167.66, 4, 0)
- MovementLoopAddLocation(NPC, -153.71, -0.21, -163.59, 4, 0)
- MovementLoopAddLocation(NPC, -151.4, -0.23, -169.07, 4, 0)
- MovementLoopAddLocation(NPC, -147.84, -0.13, -165.75, 4, 0)
- MovementLoopAddLocation(NPC, -153.71, -0.21, -163.37, 4, 0)
- MovementLoopAddLocation(NPC, -155.01, -0.21, -166.52, 4, 0)
- MovementLoopAddLocation(NPC, -149.06, 0.01, -168.83, 4, 0)
- MovementLoopAddLocation(NPC, -152.16, -0.2, -167.02, 4, 0)
- end
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