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aneedlefang427603.lua 2.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/QueensColony/aneedlefang427603.lua
  3. Script Purpose : Waypoint Path for aneedlefang427603.lua
  4. Script Author : Rylec
  5. Script Date : 02-10-2020 12:34:38
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 9.92, -12.74, -42.72, 2, math.random(10, 20))
  18. MovementLoopAddLocation(NPC, -6.62, -12.08, -43.26, 2, math.random(10, 20))
  19. MovementLoopAddLocation(NPC, 33.2, -11.09, -42.28, 2, 0)
  20. MovementLoopAddLocation(NPC, 40.69, -11.04, -42.13, 2, math.random(10, 20))
  21. MovementLoopAddLocation(NPC, 37.33, -11.61, -30.93, 2, 0)
  22. MovementLoopAddLocation(NPC, 33.33, -12.68, -12.93, 2, math.random(10, 20))
  23. MovementLoopAddLocation(NPC, 39.14, -10.39, -43.13, 2, 0)
  24. MovementLoopAddLocation(NPC, 40.78, -10.3, -53.76, 2, math.random(10, 20))
  25. MovementLoopAddLocation(NPC, 36.6, -10.45, -47.81, 2, 0)
  26. MovementLoopAddLocation(NPC, 30.5, -11.17, -40.83, 2, 0)
  27. MovementLoopAddLocation(NPC, 27.92, -11.79, -37.96, 2, 0)
  28. MovementLoopAddLocation(NPC, 22.19, -12.61, -35.21, 2, math.random(10, 20))
  29. MovementLoopAddLocation(NPC, 28.95, -13.06, -33.08, 2, math.random(10, 20))
  30. MovementLoopAddLocation(NPC, 23.71, -12.42, -38.21, 2, 0)
  31. MovementLoopAddLocation(NPC, 17.77, -12.08, -43.7, 2, 0)
  32. MovementLoopAddLocation(NPC, 14.31, -11.98, -49.64, 2, 0)
  33. MovementLoopAddLocation(NPC, 9.92, -12.33, -56.18, 2, 0)
  34. MovementLoopAddLocation(NPC, 6.5, -12.67, -63.52, 2, 0)
  35. MovementLoopAddLocation(NPC, 2.52, -12.95, -69.16, 2, math.random(10, 20))
  36. MovementLoopAddLocation(NPC, -0.36, -11.31, -72.6, 2, 0)
  37. MovementLoopAddLocation(NPC, -4.4, -11.07, -79.16, 2, 0)
  38. MovementLoopAddLocation(NPC, -10.86, -11.19, -84.78, 2, 0)
  39. MovementLoopAddLocation(NPC, -18.98, -11.91, -88.84, 2, math.random(10, 20))
  40. MovementLoopAddLocation(NPC, -18.23, -10.38, -84.22, 2, 0)
  41. MovementLoopAddLocation(NPC, -14.57, -10.3, -67.15, 2, 0)
  42. MovementLoopAddLocation(NPC, -13.42, -10.3, -58.32, 2, 0)
  43. MovementLoopAddLocation(NPC, -13.63, -11.11, -53.35, 2, math.random(10, 20))
  44. MovementLoopAddLocation(NPC, -4.83, -11.07, -52, 2, 0)
  45. MovementLoopAddLocation(NPC, 12.3, -11.04, -42.96, 2, 0)
  46. MovementLoopAddLocation(NPC, 27.56, -11.96, -32.13, 2, 0)
  47. MovementLoopAddLocation(NPC, 31.99, -12.72, -27.87, 2, 0)
  48. MovementLoopAddLocation(NPC, 36.93, -14.29, -22.65, 2, 0)
  49. MovementLoopAddLocation(NPC, 41.33, -14.59, -19.98, 2, math.random(10, 20))
  50. MovementLoopAddLocation(NPC, 32.58, -12.05, -16.8, 2, 0)
  51. MovementLoopAddLocation(NPC, 18.71, -12.19, -10.57, 2, math.random(10, 20))
  52. MovementLoopAddLocation(NPC, 11.98, -11.74, -37.19, 2, 0)
  53. MovementLoopAddLocation(NPC, 15.49, -11.71, -50.32, 2, math.random(10, 20))
  54. end