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- --[[
- Script Name : Quests/TheForestRuins/vaughns_stuff.lua
- Script Author : Dorbin
- Script Date : 2022.02.21 02:02:37
- Script Purpose :
- Zone : TheForestRuins
- Quest Giver: Outrider Vaughn
- Preceded by: None
- Followed by: Letter for Hunter Forestdeep (5484)
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "Recover the satchel.", 1, 15, " I need to recover the Outlander's satchel and the items that were in it. The Blackfurl deckhands were the ones that stole the Outlanders gear, I'll start with them.", 399, 1960060,8270058, 8270059, 8270060)
- AddQuestStepKill(Quest, 2, "Recover the journal.", 1, 30, " I need to recover the Outlander's satchel and the items that were in it. The Blackfurl deckhands were the ones that stole the Outlanders gear, I'll start with them.", 195, 1960060 ) -- need correct icon
- AddQuestStepKill(Quest, 3, "Recover the ring.", 1, 20, " I need to recover the Outlander's satchel and the items that were in it. The Blackfurl deckhands were the ones that stole the Outlanders gear, I'll start with them.", 596, 1960060 ) -- need correct icon
- AddQuestStepKill(Quest, 4, "Recover the sealed letter.", 1, 25, " I need to recover the Outlander's satchel and the items that were in it. The Blackfurl deckhands were the ones that stole the Outlanders gear, I'll start with them.", 1223, 1960060) -- need correct icon
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- AddQuestStepCompleteAction(Quest, 2, "Step2Complete")
- AddQuestStepCompleteAction(Quest, 3, "Step3Complete")
- AddQuestStepCompleteAction(Quest, 4, "Step4Complete")
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I've found the satchel.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step2Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I've found the journal.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step3Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "I've found the ring.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Step4Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 4, "I've found the letter.")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function CheckProgress(Quest, QuestGiver, Player)
- if QuestStepIsComplete(Player, 5483, 1) and QuestStepIsComplete(Player, 5483, 2) and QuestStepIsComplete(Player, 5483, 3) and QuestStepIsComplete(Player, 5483, 4) then
- UpdateQuestTaskGroupDescription(Quest,2, "I've recovered all of the Outlander's gear.")
-
- AddQuestStepChat(Quest, 5, "I should return to Outlander Vaughn.", 1, "I need to return to Outlander Vaughn and give him back his items.", 399, 1960053,8270029)
- AddQuestStepCompleteAction(Quest, 5, "QuestComplete")
- end
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 5, "I've returned the items to the Outlander.")
- UpdateQuestTaskGroupDescription(Quest, 2, "The Outlander was grateful to get his gear back.")
- UpdateQuestDescription(Quest, "I eventually found all of Outlander Vaughn's items. He was grateful and asked if I would help him with something else.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- Step2Complete(Quest, QuestGiver, Player)
- elseif Step == 3 then
- Step3Complete(Quest, QuestGiver, Player)
- elseif Step == 4 then
- Step4Complete(Quest, QuestGiver, Player)
- elseif Step == 5 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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