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- --[[
- Script Name : SpawnScripts/Antonica/DillanBolefreg.lua
- Script Author : Premierio015
- Script Date : 2021.08.16 05:08:02
- Script Purpose :
- :
- --]]
- function spawn(NPC)
- SetPlayerProximityFunction(NPC, 15, "InRange")
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local choice = MakeRandomInt(1, 3)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1054.mp3", "", "", 0, 0, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1054.mp3", "", "", 0, 0, Spawn)
- elseif choice == 3 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1054.mp3", "", "", 0, 0, Spawn)
- end
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Are you selling anything other than food?", "Option1")
- AddConversationOption(conversation, "I need to leave.")
- StartConversation(conversation, NPC, Spawn, "Hello. You in the market for some food?")
- end
- function Option1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "I am interested in it.", "Option2")
- AddConversationOption(conversation, "I need to leave.")
- StartConversation(conversation, NPC, Spawn, "Just the old key I have. It supposedly goes to a condemned catacomb that the Guards of Qeynos no longer watch over. Maybe an adventure there for you?")
- end
- function Option2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- local conversation = CreateConversation()
- AddConversationOption(conversation, "Thanks.")
- StartConversation(conversation, NPC, Spawn, "Sure, just let me know when you want to buy it.")
- end
- function InRange(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- PlayFlavor(NPC, "", "You there, I might have something you want to buy...", "", 1689589577, 4560189, Spawn)
- end
-
- function respawn(NPC)
- spawn(NPC)
- end
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