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Guile.lua 2.8 KB

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  1. --[[
  2. Script Name : SpawnScripts/Graystone/Guile.lua
  3. Script Purpose : Guile
  4. Script Author : Scatman
  5. Script Date : 2009.05.30
  6. Script Notes : <special-instructions>
  7. --]]
  8. function spawn(NPC)
  9. MovementLoopAddLocation(NPC, 886.42, -24.78, -152.29, 2, 0)
  10. MovementLoopAddLocation(NPC, 884.14, -24.78, -145.06, 2, 0)
  11. MovementLoopAddLocation(NPC, 890.71, -22.63, -139.72, 2, 0)
  12. MovementLoopAddLocation(NPC, 887.87, -22.21, -136.36, 2, math.random(5, 20))
  13. MovementLoopAddLocation(NPC, 873.4, -22.21, -145.66, 2, 0)
  14. MovementLoopAddLocation(NPC, 858.6, -22.21, -145.22, 2, 0)
  15. MovementLoopAddLocation(NPC, 851.72, -22.21, -135.45, 2, math.random(5, 20))
  16. MovementLoopAddLocation(NPC, 849.11, -22.01, -123.11, 2, 0)
  17. MovementLoopAddLocation(NPC, 845.08, -22.77, -120.82, 2, 0)
  18. MovementLoopAddLocation(NPC, 846.78, -23.25, -108.07, 2, 0)
  19. MovementLoopAddLocation(NPC, 852.16, -24.75, -106.6, 2, 0)
  20. MovementLoopAddLocation(NPC, 879.54, -24.95, -100.6, 2, 0)
  21. MovementLoopAddLocation(NPC, 886.11, -22.07, -99.21, 2, math.random(5, 20))
  22. MovementLoopAddLocation(NPC, 893.11, -22.3, -106.56, 2, 0)
  23. MovementLoopAddLocation(NPC, 891.82, -22.31, -113.76, 2, math.random(5, 20))
  24. MovementLoopAddLocation(NPC, 896.66, -22.32, -118.73, 2, 0)
  25. MovementLoopAddLocation(NPC, 895.96, -22.53, -137.98, 2, 0)
  26. MovementLoopAddLocation(NPC, 900.89, -24.98, -140.53, 2, 0)
  27. MovementLoopAddLocation(NPC, 904.77, -24.94, -145.13, 2, math.random(5, 20))
  28. MovementLoopAddLocation(NPC, 901.79, -24.94, -152.61, 2, 0)
  29. --lap 2
  30. MovementLoopAddLocation(NPC, 886.42, -24.78, -152.29, 2, 0)
  31. MovementLoopAddLocation(NPC, 884.14, -24.78, -145.06, 2,0)
  32. MovementLoopAddLocation(NPC, 890.71, -22.63, -139.72, 2, 0)
  33. MovementLoopAddLocation(NPC, 887.87, -22.21, -136.36, 2, 0)
  34. MovementLoopAddLocation(NPC, 873.4, -22.21, -145.66, 2, 0)
  35. MovementLoopAddLocation(NPC, 858.6, -22.21, -145.22, 2, 0)
  36. MovementLoopAddLocation(NPC, 851.72, -22.21, -135.45, 2, math.random(5, 20))
  37. MovementLoopAddLocation(NPC, 849.11, -22.01, -123.11, 2, 0)
  38. MovementLoopAddLocation(NPC, 845.08, -22.77, -120.82, 2, 0)
  39. MovementLoopAddLocation(NPC, 846.78, -23.25, -108.07, 2, 0)
  40. MovementLoopAddLocation(NPC, 852.16, -24.75, -106.6, 2, math.random(5, 20))
  41. MovementLoopAddLocation(NPC, 879.54, -24.95, -100.6, 2, 0)
  42. MovementLoopAddLocation(NPC, 886.11, -22.07, -99.21, 2, 0)
  43. MovementLoopAddLocation(NPC, 893.11, -22.3, -106.56, 2, 0)
  44. MovementLoopAddLocation(NPC, 891.82, -22.31, -113.76, 2, 0)
  45. MovementLoopAddLocation(NPC, 896.66, -22.32, -118.73, 2, 0)
  46. MovementLoopAddLocation(NPC, 895.96, -22.53, -137.98, 2, 0)
  47. MovementLoopAddLocation(NPC, 900.89, -24.98, -140.53, 2, math.random(5, 20))
  48. MovementLoopAddLocation(NPC, 904.77, -24.94, -145.13, 2, 0)
  49. MovementLoopAddLocation(NPC, 901.79, -24.94, -152.61, 2, 0)
  50. end
  51. function respawn(NPC)
  52. spawn(NPC)
  53. end
  54. function hailed(NPC, Spawn)
  55. end